I'm seeing this behavior in CP6:
1) In 5.5 if you have a slide with narration, and CC and a pause object (button, clickbox), the playbar would pause at the set pause point, but the slide audio and CC would continue to play and display in a sync’d manner
2) In CP6, with the same setup, it appears the CC pauses with the regular timeline even as the audio continues to play.
Can anyone confirm this issue and/or know of any work arounds?
I'm actually experiencing the same problem with CP6. I only used CP5.5 for a brief while, but don't recall ever having this issue. Audio continuing to play on pause in CP6 was brought to my attention by one of our trainers who was performing end-user testing for me. I'm still trying to figure out a work around, have you had any luck?
No luck. But a slew of other issues have been fixed in the latest update. Sadly, this was not one of them.
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