What does everyone think of the new trimming tools in CS6? When I first heard about it, I thought I would love it. After putting it to the test, though, it kind of drives me nuts. I use regularly use ripple edits, which used to be done just by holding control while trimming. When I made my edit and let go of control, that was the end of the edit. In CS6, the ripple edit tool stays active after you make your cut. This requires a de-click off the clip.
Now, if you decide to ripple edit Clip A to your liking, and decide Clip B needs a ripple edit, too, you have to click empty space and then make your ripple edit. The same applies if you make a regular trim and want to switch to a ripple trim. The original trim type you used stays active. If the trim tool would simply deactivate after use, I think that would solve this issue. Is there a way to make that happen by default?
I'm also not wild about accidentally triggering the rolling edit cursor - isn't that what the rolling edit tool is for?
Is there a way to make it behave like it did in CS5? One of my editing gigs requires cranking out a ton of clips, which relies heavily on ripple editing. I suspect this is going to slow that process down.
Other than trimming, CS6 has been a huge speedboost in my workflow.
You don't have to de-click selected edit point, just Shift or Alt+Click to change current Edit Mode. To switch between Rolling/Trimming mode use Ctrl+Shift or Ctrl+Alt+Click. Another easy solution is if you have a 4-5-button mouse, you can set a button to perform a "Ctrl+Shift+A" Deselect All operation as I did.
So there are no problems with this really.
Another inconvenience introduced is that when a single clip is trimmed - resulting clip duration not appears in the Info palette because an edit point is now considered as an object and the clip is deselected. Only a tooltip and timecode overlay with trim duration appears. To check resulting clip duration the clip should be clicked after every trim operation.
Other problem that doesn't have an easy workaround is to select a single clip from multiple selected clips.
In past versions - CS5.5 and older - when grouped/linked or simply multiple clips was selected, you could select a single clip with Alt+Click. They broken it and now the only way to select is by making a selection with Alt+Drag and if there are multiple stacked clips on the surrounding Tracks, you have to Lock the tracks just to select the necessary Linked/Grouped single clip. Other inappropriate solution is to Unlink/Ungroup or Shift+Alt+click every clip in the selection to finally select the single clip. Now that's really disappointing.
Jim, I'm having the same trouble with unwanted switching. There is a checkbox for trimming in the new preferences window. See if that helps you any.
Steven, good suggestion with the mouse button, but I'd still like the option to make trimming behave as it did in CS5. After all, the mouse click is still an extra click that wasn't required before. Creative workarounds, though. At the very least, it would be nice to make a trim no longer active after an action has been made.
The trim point staying active is reeeeeeaaaaaaallllly slowing down my workflow. Any fix for this?
Thanks for the reply, Kevin. Is this something even worth putting in a feature request for? Would love an option to either make trimming behave as it did in CS5 or have a checkbox preference to make a trim de-activate automatically after an action. Been using Premiere Pro professionally since CS1, so I'm not just now making the switch from another NLE. The ease of trimming in Premiere has always been one of the reasons I went with Adobe instead of Avid.
Anything that adds an extra click is extra time in my workflow. One of my regular gigs requires heavy use of trimming and this could set me back big time.
Visit another discussion: http://forums.adobe.com/thread/1010204
Send a feature request for a switch: http://www.adobe.com/go/wish
In the same way as we get used to pressing "S" to switch Snapping mode, following switches would help to perform the job faster by having an option to edit with and without Edit Points (cs5.5 and older):
totally disable selecting edit points, legacy behaviour
disable selecting edit points when more than 1 clilp is selected - for easy drag'n'drop operations
I agree wholeheartedly. The new Ripple Tool behaviour is very annoying and slows me down quite a bit. I wish there was a way to revert to CS5's Ripple Tool behaviour. The Deselect All is a decent workaround, but it's still slower than just being able to move to the next edit immediately. I'm glad to know I'm not the only one bothered by this change!
I am very happy with all the new Trimming "functions" but must admit..getting hung up in a Timeline Trimming EDIT Mode (requiring a click into TL space to exit it) is a bit of a pain.
The default to enter Trimming is "T."
Why can "T" not be a toggle so that not only exits the Trim Monitor but also exits the Edit Mode whatever it is.
BTW: anyone else noticed that if you have Safe Guides displaying on Program Monitor and you enter and exit Trimming...they are no longer displayed . No biggie but can be an irritant.
"Ctrl+Shift+A" works well enough ..but a bit un intuitive and a bit of a finger contortion..
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