Skip navigation
Currently Being Moderated

Problem with 3D sphere in Photoshop Extended CS6

Jul 10, 2012 12:40 PM

Tags: #cs6 #3d_objects #cs6-3d #photoshop_extended_cs6

Here is a still from what will be a trade show video. The problem is that the longitudinal lines are a bit wobbly, especially near the poles, for instance in the top right quadrant, between the orange and yellow earplugs.
http://www.flickr.com/photos/carolgunn/7544861696/in/photostream

 

I created a new 3D object with the preset sphere from a layer that is a grid of my client's products.  As the sphere rotates, the black edges of the grid straighten out as they come around to the front, and then get wobbly again as they approach the edge of the sphere. At first, I made the black part of the grid from a bitmap mask (which had caused a problem in an earlier 3D file) but no, same problem when I made the grid from a vector mask.

 

Pretty sure it is not a hardware issue as I have gone thru all the optimization steps for using the Mercury Graphics Engine on my quad-core iMac 27" with a supported video card, and the latest version of OSX.

 

Can anyone tell me what I might be doing wrong?

 

Thanks!

--Carol Gunn

Gunn Graphics

Austin, TX 78741

www.gunngraphics.biz

 
Replies
  • Noel Carboni
    20,972 posts
    Dec 23, 2006
    Currently Being Moderated
    Jul 10, 2012 2:13 PM   in reply to carolgunn

    That looks like a possible "scalloping" bug that could be related to the one being discussed here:  http://forums.adobe.com/message/4460728

     

    It seemed to me that with relatively large objects curved lines between mesh points were being curved the wrong way, as though someone got a sign backwards in the software.  Adobe is working on it, but there's no sign of a 13.0.1 update so far.

     

    Not sure if this is the same issue at all, but it did trigger my memory of talking about it about a month ago.

     

    -Noel

     
    |
    Mark as:
  • Currently Being Moderated
    Jul 10, 2012 3:35 PM   in reply to carolgunn

    Hi Carol,

     

    I think you are seeing a limitation of that Sphere mesh preset. I sent you an email note for a download link to another preset that hopefully will work better. You can just replace the existing preset with the other one, or rename one of them so you have each to use.

     

    The thread that Noel brought up is a separate issue. It only happens with extrusions, and not existing presets.

     

    regards,

    steve

     
    |
    Mark as:
  • Noel Carboni
    20,972 posts
    Dec 23, 2006
    Currently Being Moderated
    Jul 11, 2012 11:19 AM   in reply to SG...

    SG... wrote:

     

    The thread that Noel brought up is a separate issue. It only happens with extrusions, and not existing presets.

     

    Thank you for the clarification, Steve!

     

    Looking good, Carol!

     

    -Noel

     
    |
    Mark as:

More Like This

  • Retrieving data ...

Bookmarked By (0)

Answers + Points = Status

  • 10 points awarded for Correct Answers
  • 5 points awarded for Helpful Answers
  • 10,000+ points
  • 1,001-10,000 points
  • 501-1,000 points
  • 5-500 points