I know this is a strange one. I have an animated project in cs4 as2. It involves an flv video that is on a keyframe on my timeline. I have been using cue points to go to frames to make text and objects appear and move. I would like to sync my video to move at the same time as the animation. This is difficult because I can't see it in real time. I was wondering if there was a way that I could have my video play and when it gets to the cue point it moves to the frame I need that I have a background that is tweening to another position and at the same time actually have the frame with the video move. This way I could keep my video still in one position and then move the frame with the background so the timing would be right.
So, what I want to do is use a cue point in my video to move the timeline to another frame and while playing the video in the frame, move it the same distance as the tween.
Is it possible?
Thanks for your help.
Really having a hard time following you here...afraid we need more info.
It involves an flv video that is on a keyframe on my timeline.
embedded into the main timeline or are you using a FLVPlayback component or are you using NetStream to play the video?
I have been using cue points to go to frames to make text and objects appear and move
How did you insert the cue points? are they navigation or event?
I would like to sync my video to move at the same time as the animation.
What does that mean? move the location of the video? or jump to some other point in the video? and in relation to what?
So, what I want to do is use a cue point in my video to move the timeline to another frame and while playing the video in the frame, move it the same distance as the tween
And you really lost me here...
Please break it down into very small sections and give very precise details about each.
I have a video with a caracter, the caracter is center frame. I have this saved on my website in an flv with alpha channel, so the only thing seen is the caracter. On my flash project I have a background. On frame 10 I have a tween that moves the background to pan accross the background. I would like my caracter to move with the background so at frame 10 if the background moves to the right 1/2 the length of the stage, the caracter moves as well.
So what I would like to do is when the cue point is reached the timeline advances to frame 10 and at the same time the frame that the video is on tweens at the same rate using the same cue point. Or can be time to the same cue point.
Are you saying that you want the video screen to move over to the right? or does the character turn and walk over to the right but the video screen doesn't move at all?
What have you tried so far?
I want to move a video and a background. Lets say I have a video of a sign and a still of a background, at the cue point I want the background to move to left and the video of the sign to move to the left as well. This would give the illusion that they are both moving at time, as if the camera was panning across the stage.
This is what I want to do, but I want it to move specifically when the cue point hits. So if the cue point is 10 seconds into the video, the video would then play and at the cue point of 10 seconds move like any other object on stage, but not until the cue point.
If the background is already moving, are you sure that you also need your character moving? The illusion of movement will already be there.
If you do want to move the video player, you should do it using actionscript.
Google "how to move object on flash stage with actionscript".. depending on whether you are using AS2 or AS3:
etc... Google for more info.
For development purposes, replace the video player with just a plain rectangle shaped object with the same dimensions as the video player. Practice moving the rectangle with actionscript before you attempt to move the video player.
Once you can move as desired, then use the event cue point to fire the actionscipt and move the video player.
But break this down into small steps. Get each small part working separately before you tie them all together.