After reading all the posts about warp stabilizing portions of clips, i was inspired to submit a feature request.
Warp Stabilization with Keyframes.
This would allow changing the amount of stabilizing over time, so that a portion of a clip could be stabilized, and then seamlessly flow back into the unstabilized portion, without having a sudden jump back into the original scal/orientation, or having to cut to a different clip altogether.
what do you guys think? would this be useful?
-wolv
I guess i wasnt clear on that post.
i mean keyframing so that at the beginning and the end of the clips there is 0% stabilizing, and gradually work up to 100% somewhere in the middle.
stabilizing requires scaling, rotating, warping, and synthesizing edges. so if you stabilize the middle 10 seconds of a 30 second clip, you might have that 10 seconds be slightly larger and askew compared to the other 20 seconds, even though they were filmed continuously.
so there would have to be a jump from the original frame size, to a larger frame size, back to the original frame size again.
if the stabilization started gradually in the few seconds before the wobble, and reduced back down gradually after the wobble, then you might not notice it at all.
but as far as i know, you have either 100% stabilization or none at all. and that means you have to have a cut at the beginning and at the end, which might mean you have unwanted cuts, or to preserve the cuts in a longer clip, you might have to stabilize unnecessary frames, which takes time, cpu cycles, and reduces the efficiency, effectiveness, and quality of the part that was stabilized.
-wolv
You stabilise the entire clip once you have locked down your edit..or you make a stabilised DI of that clip.
I do not understand meaning of this though..
...and that means you have to have a cut at the beginning and at the end, which might mean you have unwanted cuts, or to preserve the cuts in a longer clip, you might have to stabilize unnecessary frames, which takes time, cpu cycles, and reduces the efficiency, effectiveness, and quality of the part that was stabilized.
Sounds like a great suggestion to me. I haven't used Warp Stabilizer yet, but I always found the lack of keyframing on FCPs stabiliser very annoying. You'd often end up with it trying (badly) to stabilise things like pans that you'd like to keep, and seemlessly transitioning between a stablised part of a shot and non-stabilised is just about impossible. I'll put in a request as well.
Jim Simon wrote:
I think a tripod is the more effective solution here. (Or at least, more practice shooting handheld.)
Well I agree with that it's best to get things right in the field and decry "meh, they'll fix it in post" attitudes, as a documentary editor there's been some footage I've received that's been awful quality but amazing for the story. Story trumps everything. It's nice to have tools that can smooth the edges out on some of that rough footage, rather than imagining that everything will be shot right the first time.
The first thing I tried to find when applying Warp Stabilizer was how to keyframe the level, and was surprised to discover that it's not possible. It's a great idea, and would be a very useful feature. I have a shot with a nice long pan that I'd like to stabilize, but at the end of the pan, the camera turns abruptly to look at someone. When applied to the entire clip, it also tries to stabilize through the ending camera movement, which it can't help but fail in doing. It'd be great to be able to keyframe the smoothness to drop down to zero (basically, have it not stabilize at all) over a few seconds before the end of the pan. I stabilized the clip and then cut it back into the original, but it's near impossible to match the position and warping of the original with that of the stabilized version.
So yea, my vote is in favor of keyframes. Hard to understand how someone couldn't see the value in that.
Jon-M-Spear wrote:
I was shooting a Powerboat and Rib show recently. All my non-seaborne shots were taken on sticks - however that doesn't help when the sticks are on floating pontoons at the entrance to a very busy harbour!
So sticks aren't the panacea every time! Sometimes one needs warp stabilizer.
So true. My real wish is for a 'silent hover cam' - something that silently hovers in the air - is remote controllable - like a super stabilized quadcopter, but silent ![]()
< sigh > I guess we can dream right ?
Back to the original post - I can see where you are coming from. there have been times when I'vewanted to stabilize just a couple of seconds in an 8-10 second clip but can't because of the sizing differences betwen stabilized and none stabilized. Hmmm.... interesting concept but I can see the engineers hiding their faces and shaking their heads as we speak ![]()
Of course, warp stablize and time warp working together within premiere pro is also high on my 'would like' list!
The first time I used Warp I hade a video that was only slightly shakey. I could have left it alone, but I really wanted to make it as smooth as possible. But there was this one section where I was jostled a bit. I wanted to keep that part instead of cutting to b-roll (which I could have easily done), but there was no way to properly stabilize it. So, let it shake. Why not? You can see the person who jostled my elbow as they pass by. It isn't like people wouldn't know why it happened. It would almost be modern in that a lot of shaky camera shots are included in movies nowadays.
But, when I cut just before and just after that moment, to avoid stabilizing it, I had a major task on my hands getting it to fit into the video on both sides of it. I was able to use the motion effect to do what I needed to do manully, but if I had been able to keyframe Warp out and back in it sure would have been a big help.
Me Too. God i sooooo need keyframes.
Its such a pain having to cut and slice just to send bits to warp stabilizer.
I did find a useful trick for those that dont know (and for me as in 6 months i'll have forgotten!)
Send your clip to AE, use the warp stabilizer, then
in project window drag your Comp on the New Comp icon and voila!
you have a new comp "a precomp" where you can apply other effects (like fix some of warps changes)
Why this isnt explained clearly and simply on Adobe Help pages i dont know.
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