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Keeping linked 3D null orientation straight

Feb 3, 2010 10:48 AM

When using Cinema 4D, I routinely attach AE layers to exported 3D nulls.  And everything works as expected.

 

However, I have a project where camera and object are at angles and I need the AE layer to keep its orientation always pointing up, but still rotating around as normal.

 

(click to watch animation)

cube-rotate.gif

 

 

 

For this example below, the layer was linked normally to XYZ rotation and XYZ position of the null. But I manually keyframed the orientation  (which I know is usually a no-no). Any expressions that  would keep a layer level no matter the 3D rotation or 3D position? "Orient to Camera" doesn't work. I don't need the layer to always face the camera because it needs to rotate with the null

 

(click to watch animation)

cube-orient-up.gif

 
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