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Toggle function

Jul 24, 2012 2:58 AM

Hi,

 

I am using one interface the stage size is 1067 x 600 inside that by using one movieclip am loading the animation files the animation file size is 972.2 x 516.1.i am using one toggle button, when i click toggle button only the animation should be visible that should be in full screen.can any one tell me how to do that.

 
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  • Currently Being Moderated
    Jul 24, 2012 3:33 AM   in reply to lalitha subramanian

    You can resize your loaded animated file to stage size as follows:

     

    loader.contentLoaderInfo.addEventListener(Event.COMPLETE,loadComplete) ;      //Here loader is an instance of Loader to load the animated file.

     

    function loadComplete(e:Event):void

    {

         loader.content.your animated content.width = 1067;

         loader.content.your animated content.height = 600;

     

                                  or

     

         e.currentTarget.content.your animated content.width = 1067;

         e.currentTarget.content.your animated content.height = 600;

    }

     

     

    //Here your animated content means, animated content should be placed on a particular movieclip which has provided by name. You can access that movieclip by

    getChildByName("name") in the place of your animated content in the above code.

     
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  • Currently Being Moderated
    Jul 24, 2012 11:37 PM   in reply to lalitha subramanian

    loader.content means application's main timeline. Once check you have any parent objects for that movieclip. and also check where you place the movieclip according to the main timeline.

     
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  • Currently Being Moderated
    Jul 25, 2012 1:30 AM   in reply to lalitha subramanian

    use

     

    DisplayObject(loader.content).your movieclip instance name

     
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    Jul 25, 2012 2:08 AM   in reply to lalitha subramanian

    what is that error?

     
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    Jul 25, 2012 2:42 AM   in reply to lalitha subramanian

    If you really place it on the stage and give it an instance name, the above code is working fine.

     

    Once check with trace statement

     

    trace(loader.content.movieclipname);

     

    If it is undefined means check with your file.

     

     

    I have one doubt. Here your animation file means, you are trying to load an swf file which contains animation or something else?

     

    If my guess is right (if it is swf)  the above code is apt for your program.

     
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