This is the code to show an object in transparent mode inside a 3d scene.
if (getAnnots3D(pageNum)[0].activated==false) getAnnots3D(this.pageNum)[0].activated=true;var mesh=getAnnots3D(this.pageNum)[0].context3D.scene.meshes.getByName("e ngine"); mesh.renderMode="transparent"
In my scene the object "engine" is very complex and I need to make it more transparent.
Is there some way to change the transparency level ? let´s say about a 20% of transparency...
Thank you
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