Skip navigation
Currently Being Moderated

How can I do IK without shape distortion?

Jul 30, 2012 12:24 PM

Tags: #bone_tool #ik #inverse_kinematics

When trying to animate a simple curved shape (cat's tail) with the Bone tool, the shape gets very distorted. As was suggested in another thread here, I drew a lot of short bones, but that doesn't make a difference. Also, there are no constraints on any of the bones, and rotation is enabled for all of them.

 

Here's an 18-second video clip (no sound) that shows what's happening:

http://screencast.com/t/wtiksgSrn3

 

Especially look at how rough the shape ends up. Any suggestions?

 
Replies

More Like This

  • Retrieving data ...

Bookmarked By (0)

Answers + Points = Status

  • 10 points awarded for Correct Answers
  • 5 points awarded for Helpful Answers
  • 10,000+ points
  • 1,001-10,000 points
  • 501-1,000 points
  • 5-500 points