i'm loading an external SWF into main AIR app. all seems working correctly but there are some problems on the SWF content. Look at this images:
I see that square that i don't understand what is (number 1) and the blur has too strength (number 2). If i use a non-modal popup for the cashier there is no square..
Look at this other image..
The timer (number 1) is a loaded SWF but its color is totally wrong.. it should be a light green and not so dark..
In the point 2 instead you can see that shadow that i don't understand where came from..
If code was supposed to run to set up something and didn’t get to run, you’d see a difference.
Classes are first-in-wins so if you have class collisions you might have issues. If you are using Flex CSS, you might be inheriting something from the main app.
I'm suspecting that there is something that can broke the graphic, but i have no many css and almost all are fonts related. And if i load the timer swf into my main application it is loaded correctly.. while if it is loaded by application loaded in the opened window it is like the screenshot..
The game itself is working correctly without any other problem