Hello, I have a simple clothing pattern I want to make a 3d Texture from which I can do however what I would like to do is make a layer out of the white background around the template with the marked pattern areas as transparents so after I paint the main template clothing ares, I can place the white background with transparent areas back in as a layer to cover where I paint or fill over the marked template area. Is this possible, if so, how?
I am working in CS5 Extended.
Hope I explain that correctly.
Thanks in advance for any help
Lieke Mylenium suggested, masking is a good option. Plus you can go back and edit your masks without disrupting the pattern layer. Here are some tutorials that you may find helpful on masking:
I found that if I use a magic wand to pick the clothing template section out and duplicate a layer then paint the background only it works but not good enough to use. When I put the texture on the clothing of the 3d model that are white seems and pop through holes.
Top is the patterns, the bottom is what it looks like when I am finished and the side is the finished product however I would like to make the pattern in the top transparent and leave the white background so I can put a layer back over the bottom image so it looks like the patterns and not just a filled texture. I upload them to http://www.sharecg.com/v/63939/view/21/DAZ-Studio/Kids4-Stripped-Shirt -with-Dog-Design but it would be nice if I could cover what outside the lines in a timely manner. Thanks for the help.
I watched a lot of tutors tonight and getting better at this however instead of removing the background from an image, I need to more the image from the white background. But the tutors help get me closer. However before flattening it, the white area was transparent and the gray area is white but I used gray to be able to show others.
So you're trying to make the polygon grid transparent, so all you are left with is the lines?
You'll probably want to make a selection of any of the white area's and then choose Select > Similar. Then delete the selected area to remove all the white. If you need the outside of the shirt to be white, you can just fill that in again.
Additionally, if you simply change the blend mode of the grid layer to Multiply, the white areas will disappear. The grid may appear a little dark, but if you duplicate the layer a couple times it will get darker.
I need the white area left and the inside the shirt transparent so when I place the shirt outline with the white background over the pattern that you only see the pattern layout without all the extra on outside design around the shirt pattern.
I can get this but it not perfect enough because when I put it on my 3d model their are thin white seems however when I try to widen around the transparent image (in posting above with gray background) I can't get get it to let me do this, wish I could be missing something. I have a lot of these to do so I was looking for a tool to use to help me but I have a feel I am going to have to go in and erase around the edges of each one by hand to expand them all a little big. Plus there some inside parts in front of the shirt that once it on the model that white show thought which I will have to fix by hand with an eraser too . Unless someone knows of a better way. ~ Thanks
Kimberly, here is a simple method to make the cutouts slightly large so that white seams don't appear on the textured model. Make sure to use the settings that are highlighted in the screenshots.
Open the t-shirt template file
Magic Wand Tool
Click anywhere in the big white area surrounding the t-shirt pieces.
Select > Modify > Contract… try 2 pixels at first
Press Cmd+J (Ctrl+J on Windows) to copy the selection to a new layer.
Hide or remove the original layer.
This works, I was doing the magic wand part as you have but not the Select > Modify > Contract… try 2 pixels at first which seems to have done the trick. I did have to use 3 pixel but that was easy enough to figure out. I can't thank you enough.