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Make project run smoother

Aug 2, 2012 3:49 AM

Hello all,

 

A general question on a finished project. I'm using Captivate 5 on an "average" PC running XP.

 

I have a project of around 90 slides, most with audio but with simple animations. Pictures fade in and out and some instructions on how to use a system in general. Nothing advanced so to speak.

 

I feel the project runs a bit slow when I have published it and click through it. When I click a button it takes a while for it to jump to the disired slide and so on.

 

I set the preloader to 100% and also added a "loading-slide", that doesn't do anything, in the beginning of the project to let it set.

 

Any ideas on how I can make it run better?

 

Thanks in advance.

 

Kind regards,

Patrik

 
Replies
  • Currently Being Moderated
    Aug 2, 2012 8:15 AM   in reply to PatrikMerovuo

    Do you notice any difference in the response if the slide you are jumping to is the next slide in the linear timeline as opposed to jumping to one that is near the end?

     
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  • Currently Being Moderated
    Aug 2, 2012 9:48 AM   in reply to PatrikMerovuo

    without looking at your project...

    1) what rod said.  if you're branching and jumping far forward there is some lag while those 'future' slides are built.

     

    2) on your buttons that go to the 'next' slide, are you using 'continue' or 'jump to slide' or 'go to next slide?'

     

    3) i find some pc's struggle with text animations, eliminating them improved performance.  If you have any of those, might be worth experimenting to find a sweet spot.

     

    4)  Optimizing your graphics and sound files may help,  again, takes some experimentation to find where the quality is 'good enough' yet still speedy enough.

     

     

    those are my thoughts, again, without looking at your project.

     
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  • Currently Being Moderated
    Aug 2, 2012 11:40 PM   in reply to PatrikMerovuo

    OK.  That's what I was thinking the issue might be.

     

    In a Captivate published project, even though YOU might think of it as a branching project, as far as Captivate is concerned it's still just a group of slides in a long line numbered from 1 to whatever. When you click to jump to a slide that is somewhere down the line from your current slide, the Flash Player has to render not just the slide you are jumping to but also all of the slides in between.  If there are a lot of slides between your start point and the target, then that rendering will take time.  It might be several seconds in some cases.

     

    If you want to speed up the rendering time, try to structure your branching so that the user will be jumping the smallest number of slides.

     
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