I'm looking for a way to make all the loudest parts of a waveform the quietest. For example, you've got audio of an event with some sporadic yelling that you would like to quiet down to the point it's even softer than the rest of the waveform. I've been doing it manually and it's takes forever. People must run into this type of thing. You guys know any tricks?
Hmmm, with that method I can certainly get the waveform LOOKING like I want by "drawing an inverse line from the upper left to the lower right" as the docs suggest, but the playback is a stuttering mess no matter what settings I use. Seems this is a far more micro effect than the broad changes I'm looking for.
So in the simplest terms, if you've got 10-second waveform with peaks all at 5 db, and you amplify a two second chunk to 10 db, there's no way to then just invert the whole thing so the loud part is the quiet part? I can't be the first guy to want to do that
. Even if I could just select all the loud parts all at once I could then do the amplification manually. But I'm not seeing much in the "Select" menu that suggests I can do this.
kyleb2112 wrote:
So in the simplest terms, if you've got 10-second waveform with peaks all at 5 db, and you amplify a two second chunk to 10 db, there's no way to then just invert the whole thing so the loud part is the quiet part? I can't be the first guy to want to do that
.
You might be the first guy that actually wanted to keep the results of it! Generally, doing that makes the result sound so unnatural that nobody wants to listen to it anyway.
What you might be better off doing is to use the silence finder to mark your file appropriately. What you'd have to do is to reset the thresholds so that it marked everything above whatever level you think is appropriate. There are several possibilities then, I think - but exactly which one will be best I can't say until I've tried it, and that will have to wait until tomorrow. The basic idea though is that you should be able to reduce everything between the marks down to a much lower level, or even delete it altogether and replace it with silence. What effectively you are doing is gating the signal, but you aren't using a gate the way it's normally used, which is to cut out low level crud.
SteveG(AudioMasters) wrote:
You might be the first guy that actually wanted to keep the results of it! Generally, doing that makes the result sound so unnatural that nobody wants to listen to it anyway.
Nah. Pick any day and there's be a bunch of guys like me getting video full of clipped audio from some client. We'll do what we can to repair the clipping, then we'll want to de-emphasize those sections relative to the rest of the audio, because clipped audio sounds harsh even at normal levels. That's the most obvious use case, but there's a bunch of other scenarios like the one I'm handling now as described in my first post.
Using the Delete Silence process has potential. It quickly leads one to Mark Audio which sounds like it would definitely do the trick. Unfortunately that whole thing once again seems designed to work on a micro level, picking out tiny fragments. I'm actually looking for something much simpler: just a flip of the waveform levels, which I could then further tweak with normalization/hard limiting. But sounds like you can't get there from here.
Maybe I'm old fashioned but it often seems to me to be quicker in the long run just to go through and manually fade the levels on the bits you don't want to hear. I tend to describe them as "make a fresh coffee and just do it" jobs. You'll be amazed at how quick you can work through even a relatively long file...and you're guaranteed to have exactly the right bits faded, something nothing just relying on relative levels can ever do.
kyleb2112 wrote:
Nah. Pick any day and there's be a bunch of guys like me getting video full of clipped audio from some client. We'll do what we can to repair the clipping, then we'll want to de-emphasize those sections relative to the rest of the audio, because clipped audio sounds harsh even at normal levels. That's the most obvious use case, but there's a bunch of other scenarios like the one I'm handling now as described in my first post.
I don't think you get it If you invert the dynamics, then belive me it sounds awful. It's a trick that used to be used for detecting edits on evidence in judicial proceedings, but that's about all. It means that everything that gradually or rapidly got louder now gets quieter. So the noise floor becomes deafening, and the speech sounds weird and very quiet.
For what you want to do, you really don't want that to happen. Identify the shouting, and reduce its level dramatically when it happens, certainly - but you absolutely don't want to invert the dynamics - that's not the way to do it at all.
Bob Howes wrote:
Maybe I'm old fashioned but it often seems to me to be quicker in the long run just to go through and manually fade the levels on the bits you don't want to hear. I tend to describe them as "make a fresh coffee and just do it" jobs. You'll be amazed at how quick you can work through even a relatively long file...and you're guaranteed to have exactly the right bits faded, something nothing just relying on relative levels can ever do.
That's really the bit I should have developed more last night. What was in my mind was to create a favourite that did exactly what you want to the shouting, and have it as a keystroke. All you do then is to highlight the bit you want to apply it to, and hit the key. If you can identify those sections by level, then fine - but if you can't, then do it manually, as you suggest.
The main problem you would have with attempting to get rid of the yelling is that you are simply bringing down everything in the waveform at that point rather than just deleting or quieting the yelling.
For me I find that simply using a limiter to cut off the peaks of the unwanted noise in the mix and bring those levels back down to the same level as the rest of the waveform works quite well in certain situations.
Also, if this unwanted sporadic noise is at a certain frequency range then the multiband compressor can be used as a single band compressor to drop the level of this noise. Setting frequency range, compression ratios, thresholds and attack/release times to taste can have good results depending on the content of the waveform.
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