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Facebook Not showing in Flash Local Storage

Aug 11, 2012 8:20 PM

I recently started a discussion? I guess its called here? To get confirmation I was suppose to have two flash players  running in TM at same time.


Learning that the reason was due to the flash itself was disheartening because it meant I couldn't take this 'protection' off to help me run my facebook games faster. But.. it is what it is right?


Okay, so I continue my search for what's causing my games to 'suddenly' (after flash update) take longer to load.


I found a few sites that spoke of the cache and going into Global Settings of Adobe while in the app.  I went there but NO facebook? So I couldn't even make sure it's setting was 'allow'.


Here's the problem...

In the past, once I was in my own 'kingdom' and it was loaded.. I could visit neighbors and come back to a kingdom that would immediately pop up 'loaded'... as it was in the cache (I assume). But now Not  finding it in the cache settings  for the Flash gave me an Ahaa moment. THIS is why it has to load EVERY time from scratch!


So I tried to 'add' facebook. No go. I tried to add apps.facebook. Still no go. Nothing is showing in the storage. Zip, Zero. Literally 0-Zero.


So my new question/need is to know 'how' to get facebook games stored in my flash?


Thanks for any help. And I hope I got the right forum this time.

  • Currently Being Moderated
    Aug 11, 2012 8:48 PM   in reply to litarollins

    I do not play facebook games, so I do not know how FB keeps/stores local information.


    Stupid question: did you add 'facebook', or ''?  (Just to make sure...)

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