I searched the web about masking object in ID, but the way I found seems a bit odd, so I feel there has to be some other, elegant way... Just additional info: I do package for socks.
What I have:
Plain imported PSD: paper texture.
Shape of the final cut area in Ai format:
What I want:
I need to mask this imported file following the shape which I have in the Ai-file. Result should look like this:
So I realized, that the only way is to group the texture and the vector shape, put the shape abowe the texture, turn opacity of the shape to 0% and apply the Knockout effect on the entire group. But the result looks like vector shape determines, where the rexture will NOT be visible. So I miss there some Invert option.
The only solution I found is this disgusting recipe:
1} Go to Illustrator, set the fill of the object to none and the outer outline to 500 pt:
2} I had to precisely adjust the bounding frame of the paper texture PSD to prevent overflow.
3} Now the result looks finally like IMG 03, but I spent lots more time on masking comparing to Ps or Ai and the way I got there seems a bit odd to me. Especially the "solution" which you can see on IMG 05
Thanks for your comments in advance guys. I hope for some elegant solution!