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There are two major issues with Flash Player in Chrome:
1) You often end up with multiple Flash Players enabled in chrome://plugins which can conflict. By disabling all but one of them, many problems go away (see this link for more details: http://www.lockergnome.com/media/2012/01/20/how-to-fix-shockwave-flash-crashes-in-google-chrome/).
2) When PepperFlash version 11.3.31.222 was released (around July 31, 2012) ip-multicast abilities stopped working and HDS video plays audio with black video. All of this worked fine in earlier versions of Flash Players in Chrome (assuming you took care of 1 above).
Sincerely,
Greg Pulier
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Thank you for the post, gpulier.
I would just like to say i've found, "You often end up with multiple Flash Players enabled in chrome://plugins which can conflict" very true.
A lot of 'page(s) unresponsive'... The crash on websites i've found today - also on prior occasions - signalled a new Shockwave Flash Plugin, (ver: 11.3.31.225) had been automatically updated and dually enabled with my prefered older one.
Well, it's been updated, so i did enabled the new 11.3.31.225 on its own to test out - I do hope it's one that is stable! - but on Chrome you have to check 'chrome://plugins' quite frequently of late...
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I believe it's fine if you have multiple copies enabled in chrome, this is the default for all installs. From what I can tell, Chrome uses the top one and ignores the rest.
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Chris,
I also thought that was the case but after very systematic tests on over 5 different computers I can conclude with a high degree of certainty that having multiple Flash Plugins enabled results in many issues (some of which I mentioned in my first post). So maybe it is a Chrome bug that is not completely ignoring the rest.
-Greg
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Hi guys,
I'm currently working on a project where Stage3D comes into play and after reading, that some problems with the flash player in Google Chrome exist, I gave it a try and updated Chrome. Wow, after the update has finished I noticed a dramatic decrease in performance!
Here are my findings:
Having all player-versions marked as aktiv in chrome://plugins
Versions:
11.3.31.230
11,3,300,271
11,4,402,265
Chrome is using 11.3.31.230
I see in the Away3D stats that software rendering is used. Performance is terrible! 8-10 Frames
Deactivating 11.3.31.230
Chrome is using 11,3,300,271
I see in the Away3D stats that hardware acceleration is used (DirectX9). Performance is great! 58-60 Frames
Deaktivating 11,3,300,271
Chrome uses 11,4,402,265
As with 11,3,300,271 great performance.
I fear not a lot of people are changing manually their used flash plugin in Chrome and they will blame Flash for melting down their computers.
Wolfgang
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Hi Wolfgang,
I'll follow up with your report with our internal Chrome team. In the meantime, would you mind opening a new bug report on this over at the Chromium bug database?
http://code.google.com/p/chromium/issues/entry
Thanks,
Chris
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This slowdown might be related to this existing Chromium bug: https://code.google.com/p/chromium/issues/detail?id=142507
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Hi Chris,
I've opened a new bug:
http://code.google.com/p/chromium/issues/detail?id=144583
kind regards
Wolfgang
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Hi all!
I've just now tested on both Windows and Linux Chrome version 22.0.1229.79
this flash :
after a while (about 2 minutes) the following error message will appear:
Shockwave Flash has crashed...
No other browser and platfrom configuration can reproduce this crash, with this flash animation.