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Bugs With Flash Player in Chrome

New Here ,
Aug 06, 2012 Aug 06, 2012

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There are two major issues with Flash Player in Chrome:


1) You often end up with multiple Flash Players enabled in chrome://plugins which can conflict.  By disabling all but one of them, many problems go away (see this link for more details: http://www.lockergnome.com/media/2012/01/20/how-to-fix-shockwave-flash-crashes-in-google-chrome/).


2) When PepperFlash version 11.3.31.222 was released (around July 31, 2012) ip-multicast abilities stopped working and HDS video plays audio with black video.  All of this worked fine in earlier versions of Flash Players in Chrome (assuming you took care of 1 above).


Sincerely,


Greg Pulier

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Guest
Aug 09, 2012 Aug 09, 2012

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Thank you for the post, gpulier.

I would just like to say i've found, "You often end up with multiple Flash Players enabled in chrome://plugins which can conflict" very true.

A lot of 'page(s) unresponsive'... The crash on websites i've found today - also on prior occasions - signalled a new Shockwave Flash Plugin, (ver: 11.3.31.225) had been automatically updated and dually enabled with my prefered older one.

Well, it's been updated, so i did enabled the new 11.3.31.225 on its own to test out - I do hope it's one that is stable! - but on Chrome you have to check 'chrome://plugins' quite frequently of late...

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Adobe Employee ,
Aug 10, 2012 Aug 10, 2012

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I believe it's fine if you have multiple copies enabled in chrome, this is the default for all installs.  From what I can tell, Chrome uses the top one and ignores the rest.

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New Here ,
Aug 14, 2012 Aug 14, 2012

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Chris,

I also thought that was the case but after very systematic tests on over 5 different computers I can conclude with a high degree of certainty that having multiple Flash Plugins enabled results in many issues (some of which I mentioned in my first post).  So maybe it is a Chrome bug that is not completely ignoring the rest.

-Greg

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Explorer ,
Aug 23, 2012 Aug 23, 2012

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Hi guys,

I'm currently working on a project where Stage3D comes into play and after reading, that some problems with the flash player in Google Chrome exist, I gave it a try and updated Chrome. Wow, after the update has finished I noticed a dramatic decrease in performance!

Here are my findings:

Having all player-versions marked as aktiv in chrome://plugins

Versions:

11.3.31.230

11,3,300,271

11,4,402,265

Chrome is using 11.3.31.230

I see in the Away3D stats that software rendering is used. Performance is terrible! 8-10 Frames

Deactivating 11.3.31.230

Chrome is using 11,3,300,271

I see in the Away3D stats that hardware acceleration is used (DirectX9). Performance is great! 58-60 Frames

Deaktivating 11,3,300,271

Chrome uses 11,4,402,265

As with 11,3,300,271 great performance.

I fear not a lot of people are changing manually their used flash plugin in Chrome and they will blame Flash for melting down their computers.

Wolfgang

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Adobe Employee ,
Aug 23, 2012 Aug 23, 2012

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Hi Wolfgang,

I'll follow up with your report with our internal Chrome team.  In the meantime, would you mind opening a new bug report on this over at the Chromium bug database?

http://code.google.com/p/chromium/issues/entry

Thanks,
Chris

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Adobe Employee ,
Aug 23, 2012 Aug 23, 2012

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This slowdown might be related to this existing Chromium bug: https://code.google.com/p/chromium/issues/detail?id=142507

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Explorer ,
Aug 23, 2012 Aug 23, 2012

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Hi Chris,

I've opened a new bug:

http://code.google.com/p/chromium/issues/detail?id=144583

kind regards

Wolfgang

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Community Beginner ,
Oct 07, 2012 Oct 07, 2012

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LATEST

Hi all!

I've just now tested on both Windows and Linux Chrome version 22.0.1229.79


this flash :

http://bit.ly/QWWQXd

after a while (about 2 minutes) the following error message will appear:

Shockwave Flash has crashed...

No other browser and platfrom configuration can reproduce this crash, with this flash animation.

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