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error #1069

Participant ,
Aug 28, 2012 Aug 28, 2012

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hi

i get this error after doing some change in the hero class , i mean after this command

MovieClip(parent) only!.

the old code (works very well)

package {


    import flash.display.MovieClip;

    import flash.events.KeyboardEvent;

    import flash.ui.Keyboard;

    import flash.events.Event;

    import flash.sensors.Accelerometer;
import flash.media.Sound;
import flash.media.SoundChannel;


    public class HERO extends MovieClip {
var NIGHTJUNGLE:nightjungle = new nightjungle
        var ELECTRICALSHIELD:electricalshield=new electricalshield  ;
var fBall:fireball = new fireball();

var FIREBALLSOUND:fireballsound = new fireballsound
        var speed:int=3;
var fireballindex:Array = new Array
        var dir:int;
  var ELECTRICITY:electricity = new electricity;
  var SOUNDCHANNEL:SoundChannel = new SoundChannel
  var firespeed:int = 10
  var totalfirespeed = 0
var i:int
        public function HERO() {

            addEventListener(Event.ADDED_TO_STAGE,onAddedToStage);

        }

        public function onAddedToStage(event:Event):void {

            addEventListener(Event.ENTER_FRAME,onEnterFrame );

            stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);

            stage.addEventListener(KeyboardEvent.KEY_UP,onKeyUp);

           
SOUNDCHANNEL = NIGHTJUNGLE.play(1,1000)
            gotoAndStop(4);
  

        }

 

        public function onEnterFrame(event:Event):void {
  x += dir * speed
   if (fBall.stage){
   fBall.x += firespeed * dir;
   fBall.width +=2
   fBall.height += 2
   totalfirespeed +=1
  
   }
   if (totalfirespeed == 10){
    removeChild(fBall)
    totalfirespeed = 0
   
   
   }
  
        }

        public function onKeyDown(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.RIGHT) {

                gotoAndStop(2);

                dir=1;
    speed = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
   

            }


            if (event.keyCode==Keyboard.LEFT) {

                gotoAndStop(1);


                dir=-1;
    speed  = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            }

            if (event.keyCode==Keyboard.UP) {

                gotoAndStop(1);

                y=10;

            }

            if (event.keyCode==Keyboard.Q) {

                speed=30;

                addChild(ELECTRICALSHIELD);
    SOUNDCHANNEL = ELECTRICITY.play()
   
            }
if (event.keyCode == Keyboard.W) {

SOUNDCHANNEL = FIREBALLSOUND.play()
    fBall.name = "fb"+String(i);

fBall.width = 50;
fBall.x



fireballindex.push(fBall);


addChild(fBall);
SOUNDCHANNEL = FIREBALLSOUND.play()

i++;
trace(i)
trace( fBall.name)

   }
  if (event.keyCode == Keyboard.E) {
MovieClip(parent).aa.x = x +100
  }
}

        public function onKeyUp(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.Q) {

                if (ELECTRICALSHIELD.stage) {

                    removeChild(ELECTRICALSHIELD);
if (SOUNDCHANNEL != null)
                    speed=0;
     SOUNDCHANNEL = ELECTRICITY.play(1,1)

                }

            }
      if (event.keyCode==Keyboard.W) {


      }
     

            if (event.keyCode==Keyboard.LEFT) {
speed = 0
      gotoAndStop(3);
      if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            } else if (event.keyCode == Keyboard.RIGHT) {
speed =0
                gotoAndStop(4);
if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
            }

        }

    }

}

new code (which is the one who has the error message)

package {


    import flash.display.MovieClip;

    import flash.events.KeyboardEvent;

    import flash.ui.Keyboard;

    import flash.events.Event;

    import flash.sensors.Accelerometer;
import flash.media.Sound;
import flash.media.SoundChannel;


    public class HERO extends MovieClip {
var NIGHTJUNGLE:nightjungle = new nightjungle
        var ELECTRICALSHIELD:electricalshield=new electricalshield  ;
var fBall:fireball = new fireball();

var FIREBALLSOUND:fireballsound = new fireballsound
        var speed:int=3;
var fireballindex:Array = new Array
        var dir:int;
  var ELECTRICITY:electricity = new electricity;
  var SOUNDCHANNEL:SoundChannel = new SoundChannel
  var firespeed:int = 10
  var totalfirespeed = 0
var i:int
        public function HERO() {

            addEventListener(Event.ADDED_TO_STAGE,onAddedToStage);

        }

        public function onAddedToStage(event:Event):void {

            addEventListener(Event.ENTER_FRAME,onEnterFrame );

            stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);

            stage.addEventListener(KeyboardEvent.KEY_UP,onKeyUp);

           
SOUNDCHANNEL = NIGHTJUNGLE.play(1,1000)
            gotoAndStop(4);
  

        }

 

        public function onEnterFrame(event:Event):void {
  x += dir * speed
   if (MovieClip(parent).fBall.stage){
   MovieClip(parent).fBall.x += firespeed * dir;
   MovieClip(parent).fBall.width +=2
   MovieClip(parent).fBall.height += 2
   totalfirespeed +=1
  
   }
   if (totalfirespeed == 10){
    MovieClip(parent).removeChild(fBall)
    totalfirespeed = 0
   
   
   }
  
        }

        public function onKeyDown(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.RIGHT) {

                gotoAndStop(2);

                dir=1;
    speed = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
   

            }


            if (event.keyCode==Keyboard.LEFT) {

                gotoAndStop(1);


                dir=-1;
    speed  = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            }

            if (event.keyCode==Keyboard.UP) {

                gotoAndStop(1);

                y=10;

            }

            if (event.keyCode==Keyboard.Q) {

                speed=30;

                addChild(ELECTRICALSHIELD);
    SOUNDCHANNEL = ELECTRICITY.play()
   
            }
if (event.keyCode == Keyboard.W) {

SOUNDCHANNEL = FIREBALLSOUND.play()
    MovieClip(parent).fBall.name = "fb"+String(i);

MovieClip(parent).fBall.width = 20;
MovieClip(parent).fBall.x =400
MovieClip(parent).fBall.y = 400



fireballindex.push(MovieClip(parent).fBall);


MovieClip(parent).addChild(fBall);
SOUNDCHANNEL = FIREBALLSOUND.play()

i++;
trace(i)
trace( MovieClip(parent).fBall.name)

   }
  if (event.keyCode == Keyboard.E) {
MovieClip(parent).aa.x = x +100
  }
}

        public function onKeyUp(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.Q) {

                if (ELECTRICALSHIELD.stage) {

                    removeChild(ELECTRICALSHIELD);
if (SOUNDCHANNEL != null)
                    speed=0;
     SOUNDCHANNEL = ELECTRICITY.play(1,1)

                }

            }
      if (event.keyCode==Keyboard.W) {


      }
     

            if (event.keyCode==Keyboard.LEFT) {
speed = 0
      gotoAndStop(3);
      if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            } else if (event.keyCode == Keyboard.RIGHT) {
speed =0
                gotoAndStop(4);
if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
            }

        }

    }

}

thank you

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correct answers 1 Correct answer

LEGEND , Aug 28, 2012 Aug 28, 2012

You have to remove any MovieClip(parent).fBall references overall. Use fBall directly as I've shown you above. I'll show you how your W key code would look rewritten with it:

if (event.keyCode == Keyboard.W)

{

    SOUNDCHANNEL = FIREBALLSOUND.play()

    fBall.name = "fb" + String(i);

    fBall.width = 20;

    fBall.x = 400

    fBall.y = 400

    fireballindex.push(fBall);

    MovieClip(parent).addChild(fBall);

    SOUNDCHANNEL = FIREBALLSOUND.play()

    i++;

    trace(i)

    trace(fBall.name)

}

Remove the Movie

...

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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You should always include the entire error message(s) in your postings.  With a few exceptions, there are only a couple of errors that I remember what they involve without having to see the message. 

Be sure you have enabled the Permit Debugging option in your Flash Publish Settings before testing again to get the message.  It can help by isolating the line where the problem is.

Also, you can then help others to help you by highlighting where in all the code you show the problemed code is.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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lol , sorry i forget that

here

ReferenceError: Error #1069: Property fBall not found on MAIN and there is no default value.

at HERO/onEnterFrame()

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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You're adding an ADDED_TO_STAGE and an ENTER_FRAME event one after another. The ENTER_FRAME event is checking fBall.stage. At that point you probably have not even added fBall to the stage yet. You should check to see if it exists in your onEnterFrame() method.

e.g.

public function onEnterFrame(event:Event):void

{

    if (!fBall) { return; } // no fBall exists, ignore

    x += dir * speed

    if (fBall.stage)

    {

        fBall.x += firespeed * dir;

        fBall.width += 2

        fBall.height += 2

        totalfirespeed += 1

    }

    if (totalfirespeed == 10)

    {

        removeChild(fBall)

        totalfirespeed = 0

    }

}

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Participant ,
Aug 28, 2012 Aug 28, 2012

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no , the problem  from the other code with  MovieClip(parent) function

thank you for your replay

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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Please highlight line 56 in your code, either bold it or even better make it appear a different color.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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sorry , i will edit it now

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Participant ,
Aug 28, 2012 Aug 28, 2012

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i dont know why i cant edit it now

but here

54 public function onEnterFrame(event:Event):void {

55

   56 if (MovieClip(parent).fBall.stage){   

  57 MovieClip(parent).fBall.x += firespeed * dir;

  58 MovieClip(parent).fBall.width +=2

  59 MovieClip(parent).fBall.height += 2

  60 totalfirespeed +=1

thank you for your replay

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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Ah didn't see it was 2 different pastes of code but the issue is the same. Here:

public function onEnterFrame(event:Event):void

{

     if (!MovieClip(this.parent).fBall) { return; } // doesn't exist yet

     x += dir * speed

     if (MovieClip(parent).fBall.stage)

     {

          MovieClip(parent).fBall.x += firespeed * dir;

          MovieClip(parent).fBall.width += 2

          MovieClip(parent).fBall.height += 2

          totalfirespeed += 1

         

     }

     if (totalfirespeed == 10)

     {

          MovieClip(parent).removeChild(fBall)

          totalfirespeed = 0

         

     }

}

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Participant ,
Aug 28, 2012 Aug 28, 2012

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i copied your code  in on enter frame function , but the problem still the same ?

thank you for your replay

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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So it exists but it's not on the display list. You'll need to amend that line of code to check if it's on a display list:

if ((!MovieClip(this.parent).fBall) || (!MovieClip(this.parent).contains(MovieClip(this.parent).fBall))) { return; }

Again it needs to not only exist but actually be on the display list. I should have remembered that

Optionally you can just check to see if the stage property is null, same difference. e.g.: MovieClip(this.parent).fBall.stage == null.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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sorry but iam not realy sure if i realy understand what you mean,

i did this

remove this line

if (!MovieClip(this.parent).fBall) { return; }

then i add this line

if ((!MovieClip(this.parent).fBall) || (!MovieClip(this.parent).contains(MovieClip(this.parent).fBall))) { return; }

but the problem still there ?

sorry because  dont get what you mean

thank you again for your replay

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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Can you paste the whole code block including what you inserted? It must be at the beginning of the function.

All the code is doing is quickly checking 2 things. 1, if fBall exists. 2, if it's currently on the display list.

If it doesn't exist you'll get one error. If it exists but it's not on the display list then the "stage" property won't be valid and you'll get a different error.

Include the error you're getting as well please.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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here


package {


    import flash.display.MovieClip;

    import flash.events.KeyboardEvent;

    import flash.ui.Keyboard;

    import flash.events.Event;

    import flash.sensors.Accelerometer;
import flash.media.Sound;
import flash.media.SoundChannel;


    public class HERO extends MovieClip {
var NIGHTJUNGLE:nightjungle = new nightjungle
        var ELECTRICALSHIELD:electricalshield=new electricalshield  ;
var fBall:fireball = new fireball();

var FIREBALLSOUND:fireballsound = new fireballsound
        var speed:int=3;
var fireballindex:Array = new Array
        var dir:int;
  var ELECTRICITY:electricity = new electricity;
  var SOUNDCHANNEL:SoundChannel = new SoundChannel
  var firespeed:int = 10
  var totalfirespeed = 0
var i:int
        public function HERO() {

            addEventListener(Event.ADDED_TO_STAGE,onAddedToStage);

        }

        public function onAddedToStage(event:Event):void {

            addEventListener(Event.ENTER_FRAME,onEnterFrame );

            stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);

            stage.addEventListener(KeyboardEvent.KEY_UP,onKeyUp);

           
SOUNDCHANNEL = NIGHTJUNGLE.play(1,1000)
            gotoAndStop(4);
  

        }

 

      public function onEnterFrame(event:Event):void
{
if ((!MovieClip(this.parent).fBall) || (!MovieClip(this.parent).contains(MovieClip(this.parent).fBall))) { return; }

     x += dir * speed
     if (MovieClip(parent).fBall.stage)
     {
          MovieClip(parent).fBall.x += firespeed * dir;
          MovieClip(parent).fBall.width += 2
          MovieClip(parent).fBall.height += 2
          totalfirespeed += 1
         
     }
     if (totalfirespeed == 10)
     {
          MovieClip(parent).removeChild(fBall)
          totalfirespeed = 0
         
     }
}

        public function onKeyDown(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.RIGHT) {

                gotoAndStop(2);

                dir=1;
    speed = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
   

            }


            if (event.keyCode==Keyboard.LEFT) {

                gotoAndStop(1);


                dir=-1;
    speed  = 10
    if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            }

            if (event.keyCode==Keyboard.UP) {

                gotoAndStop(1);

                y=10;

            }

            if (event.keyCode==Keyboard.Q) {

                speed=30;

                addChild(ELECTRICALSHIELD);
    SOUNDCHANNEL = ELECTRICITY.play()
   
            }
if (event.keyCode == Keyboard.W) {

SOUNDCHANNEL = FIREBALLSOUND.play()
    MovieClip(parent).fBall.name = "fb"+String(i);

MovieClip(parent).fBall.width = 20;
MovieClip(parent).fBall.x =400
MovieClip(parent).fBall.y = 400

fireballindex.push(MovieClip(parent).fBall);


MovieClip(parent).addChild(fBall);
SOUNDCHANNEL = FIREBALLSOUND.play()

i++;
trace(i)
trace( MovieClip(parent).fBall.name)

   }
  if (event.keyCode == Keyboard.E) {
MovieClip(parent).aa.x = x +100
  }
}

        public function onKeyUp(event:KeyboardEvent):void {

            if (event.keyCode==Keyboard.Q) {

                if (ELECTRICALSHIELD.stage) {

                    removeChild(ELECTRICALSHIELD);
if (SOUNDCHANNEL != null)
                    speed=0;
     SOUNDCHANNEL = ELECTRICITY.play(1,1)

                }

            }
      if (event.keyCode==Keyboard.W) {


      }
     

            if (event.keyCode==Keyboard.LEFT) {
speed = 0
      gotoAndStop(3);
      if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)

            } else if (event.keyCode == Keyboard.RIGHT) {
speed =0
                gotoAndStop(4);
if (ELECTRICALSHIELD.stage)
    addChild(ELECTRICALSHIELD)
            }

        }

    }

}

message error

ReferenceError: Error #1069: Property fBall not found on MAIN and there is no default value.

at HERO/onEnterFrame()

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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I'm assuming you have a class that is loading this "HERO" class inside itself because you're trying to access MovieClip(parent). I see you're adding fBall to the parent when the user presses the "W" key. I presumed the parent would have a defined object you're accessing via MovieClip(fBall) when I should have just read all of the code.

You have a direct reference to fBall inside this class that fires off onEnterFrame. You can't reference it via MovieClip(parent).fBall as if it's a direct object reference because it's not. And if you were to try to access it as a MovieClip then you'd need to use a getChild* function of MovieClip(parent) to gain access to it via index or name. But you don't need to do that.

Your first class had it correct. Just access fBall directly like this:

public function onEnterFrame(event:Event):void

{

    if ((!fBall) || (!MovieClip(this.parent).contains(fBall))) { return; }

    x += dir * speed

    fBall.x += firespeed * dir;

    fBall.width += 2

    fBall.height += 2

    totalfirespeed += 1

    if (totalfirespeed == 10)

    {

        MovieClip(parent).removeChild(fBall)

        totalfirespeed = 0

    }

}

edit:

In the future you only need to paste the relevant lines of code giving you an error, plus a few lines above and below it. If you need to paste a large amount of code it's advisable to use something that makes code easy to see like:

http://pastebin.com/

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Participant ,
Aug 28, 2012 Aug 28, 2012

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i did that , but now i cant move the player or use w spell

i get this error

ReferenceError: Error #1069: Property fBall not found on MAIN and there is no default value.

at HERO/onKeyDown()

after pressing W but there are no errors when i enter the frame except that i cant move the player

maybe because this command doesn,t work

x += dir * speed // in on enter frame function

yeah right (maybe you know that already) this class not document class it is the hero class

i can fix the error in the main class but i want to learn how to do that with normal class 

thank you for your replay

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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You have to remove any MovieClip(parent).fBall references overall. Use fBall directly as I've shown you above. I'll show you how your W key code would look rewritten with it:

if (event.keyCode == Keyboard.W)

{

    SOUNDCHANNEL = FIREBALLSOUND.play()

    fBall.name = "fb" + String(i);

    fBall.width = 20;

    fBall.x = 400

    fBall.y = 400

    fireballindex.push(fBall);

    MovieClip(parent).addChild(fBall);

    SOUNDCHANNEL = FIREBALLSOUND.play()

    i++;

    trace(i)

    trace(fBall.name)

}

Remove the MovieClip(parent) off of any references to fBall in all your code. That class can directly access fBall. Even though you're adding it to the parent display list you still access it in the class directly using fBall. The class still owns the object.

The HERO class extends MovieClip so you don't need to add it to the parent at all. I'm assuming you have a reason for doing so. Adding it to the HERO display list would make it show up as long as HERO was on the parents display list. Although the position of the object would be relative to the position of the HERO.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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ohhh , lol yeah i get it now , it was stupid thing but i didn,t notice i

thank you again for your help

just there is one problem left the object doesn,t display after clicking  W there is no errors and the object effects work very well

i just cant see it

i will try to fix this  problem

thank you again for your help

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Participant ,
Aug 28, 2012 Aug 28, 2012

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thank you dr.murphy

that Permit Debugging is realy helpful

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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When you add the fBall you still want to add it to the parent. While removing MovieClip(parent) from fBall, you didn't remove the MovieClip(parent) when you were adding it to the parents display list did you? Like in the code I posted above I'm still adding the fBall to the parent via:

MovieClip(parent).addChild(fBall);

So if you did a global find/replace and removed MovieClip(parent) then it might look like:

addChild(fBall);

If your HERO class isn't on the display list then you won't see the fireball anymore so make sure you still have MovieClip(parent) on that line.

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Participant ,
Aug 28, 2012 Aug 28, 2012

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i fixed it

it was here

MovieClip(parent).fBall.x =4000!! 

thank you for your help

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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You're welcome and good luck!

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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You're welcome

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LEGEND ,
Aug 28, 2012 Aug 28, 2012

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Line 56 when I copy your code is exactly what I posted, "if (fBall.stage){". You're checking a property (stage) of something that has not been added to the display list and therefore has no stage property. Please try adding the code I bolded (the easy way) or only add an ENTER_FRAME handler once it has been added to the display list (the better way to reduce wasted cycles).

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Participant ,
Aug 28, 2012 Aug 28, 2012

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no that is the old code

the problem came after this

if (MovieClip(parent).fBall.stage){

because i dont want fball to be a child for the hero class anymore then i get this error after change all the fBall to MovieClip(parent).fBall

thank you for your replay

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