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jamic16
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Using the rendered area as an output for a switcher.

Sep 17, 2012 11:45 AM

Hello

 

I am working for a webcasting company that wants to use some nice graphics made in AE. Our question is if it is possible to use the render area as an output instead of having to render the comp into a video file and playing that back.

We are using CS 6

 

Much appricated

 
Replies
  • Currently Being Moderated
    Sep 17, 2012 1:11 PM   in reply to jamic16

    Of course you can always do RAM previews in fullscreen mode and snatch the graphics card out put via HDMI/ DVI, but that may limit your option to actually edit stuff while the output is needed elsewhere... For that extra hardware like a Blackmagic card that can act as a comp preview device would be advisable...

     

    Mylenium

     
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  • Currently Being Moderated
    Sep 17, 2012 2:35 PM   in reply to jamic16

    Sorry, but you're trying to make AE do something it wasn't designed to do.  If you want to integrate motion graphics from AE, you will have to render the animation.  If it has transparency, you'll have to render in a codec that supports alpha channels.

     

    You'll also need a playback device to play (and possibly loop) your animations.  Since these are live webcasts, I expect you may also want to include lower-thirds, titles and other things.  If this is so, you'll need to get a character generator; most CG's these days have the capability of incorporating animations like those made in AE.

     
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    Sep 17, 2012 4:38 PM   in reply to Dave LaRonde

    I've preped for a bunch of web casting and rendering the videos is always the best. If you are doing things like lower thirds many webcasting setups allow you to type in the text and lay it over a lower 1/3 bg.

     

    One last thought. PPro would be much better at doing this than AE. You could load up a bunch of sequences and output them via a capture card to your screencasting setup.

     
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