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PCC_Matt
Currently Being Moderated

How should I properly benchmark the Mercury Graphics Engine?

Sep 21, 2012 2:15 PM

Tags: #help #premiere_pro #cs6 #mercury_playback_engine #benchmark #gpuaccelerate

I work for a custom computer company (I'll leave the name out just in case people don't see this as advertising) and a decent number of our customers use Premier CS6. For most system components (CPU, Motherboard, RAM) we have a pretty good handle on the performance differences between different models of components, but there does not seem to be much information on video card performance. So we are planning on performing our own set of benchmarks on the Mercury Playback Engine so that we can properly inform our customers and get them the best performance possible within their budget.

 

The problem is, we do not have extensive knowledge of the intricate workings of Premier. Most of our knowledge comes from benchmarks and information performed by others, so I'm hoping that some of you who use Premier everyday will be able to help us out. I've spent the last few days doing research into the Mercury Playback Engine, so I have a good handle on that specifically, but not on some of the more broad aspects of Premier. I've looked at the PPBM6 benchmark, but I'm not sure it targets GPU acceleration enough so I feel like I need to come up with some other way to benchmark. Am I thinking correctly, or would the PPBM6 benchmark be accurate enough to measure the performance difference between video cards?

 

From what I've read, MPE does not affect encoding/decoding, so my current plan is to take various formats of video files, slap them together, apply a bunch of GPU accelerated effects, and render the entire work area. Much like the PPBM6 benchmark, but with a focus more on GPU acceleration. Is the render time going to be an accurate benchmark of MPE performance, or is there something I am missing here? I plan on mostly taking effects from this list, and then doing a few additional things like blurs, dissolves and scaling.

 

Hopefully some of you could point me in the right direction here. I really want to get this right, and I feel like it will help everyone (not just our customers) make more informed decisions when it comes to purchasing a video card for use in Premier CS6.

 

One last question: As far as I could find, MPE only supports NVIDIA cards in Windows since it only has CUDA support right now, and not OpenCL. Is that 100% true, or is there some hack I have not heard about? I don't want to leave AMD cards out of our testing just to find that there is some work around.

 

Thanks for reading, and I appreciate any feedback you may have.

 
Replies
  • Currently Being Moderated
    Sep 21, 2012 2:15 PM   in reply to PCC_Matt

    If you have not run it yet, I would use the PPBM6 Benchmarking: http://ppbm6.com/index.html

     

    A newer version is in the works, but I have not heard the anticipated release date.

     

    When you have run the benchmark, submit the results, and then compare your performance to other systems, in the site's spreadsheet.

     

    Good luck,

     

    Hunt

     
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  • Currently Being Moderated
    Sep 21, 2012 2:49 PM   in reply to PCC_Matt

    I'm not sure the version 6 benchmark is fully operational, but the v5 works http://ppbm5.com/ for CS6

     

    Go to the benchmark site and read for yourself

     
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  • Currently Being Moderated
    Sep 21, 2012 3:10 PM   in reply to PCC_Matt

    There is a lot of GPU data gathered, and listed in that spreadsheet. You can sort by GPU.

     

    Good luck,

     

    Hunt

     
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  • Currently Being Moderated
    Sep 21, 2012 11:50 PM   in reply to PCC_Matt

    Go to the Benchmark Results page and specifically to MPE Gain - PPBM5

     

    PPBM6 is not yet ready, and I'm still building the site, but it is located - very apporpirately - http://ppbm7.com/

     
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