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guardian_zero
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URGENT! audio distortion while scrubbing in timeline

Sep 24, 2012 6:34 AM

Tags: #flash #audio #animation #cs6 #timeline #scrubbing #lipsync

I recently got my Flash CS6 for my current animation project. I am having problems doing the lipsync for whenever I try to scrub the audio set in "stream", I only hear barely distinguishable parts of the actual audio. On most frames, I don't hear anything at all. I don't know if it's my computer or the software configurations. I have used MX, 8, CS2 and CS3 before and I have not encountered such problems with sound and scrubbing. I really need to fix this as soon as possible for I am facing a deadline that's really soon. I'm on windows 7 professional 32bit. PC's intel i5 2500k. I really have no idea how this happened, and how I could make my way around it. Please help!

 
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  • kglad
    62,109 posts
    Jul 21, 2002
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    Sep 24, 2012 7:10 AM   in reply to guardian_zero

    why are you scrubbing the timeline in a lipsync project?

     
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  • kglad
    62,109 posts
    Jul 21, 2002
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    Sep 24, 2012 8:10 AM   in reply to guardian_zero

    during development, you can drag or click to position the playhead.  then press enter (or your default play key) to hear undistorted audio.

     

    and, for example, if you're debugging the audio/viz between frames 90 and 110, you can temporarily add a gotoAndPlay(90) at frame 110 to repeatedly see/hear what's occuring in that span.

     
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  • kglad
    62,109 posts
    Jul 21, 2002
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    Sep 24, 2012 11:38 AM   in reply to guardian_zero

    i don't have flash mx anymore but i don't hear any difference between the way sync'd sounds play in cs3 vs cs6.

     

    i can hear the audio play frame-by-frame when dragging but it is distorted.

     
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    Sep 24, 2012 12:00 PM   in reply to guardian_zero

    You can't scrub a timeline and get anything but distorted audio, unless you can manage to scrub at exactly the FPS of the document. The premise is silly. Scrubbing gives you an idea of what's going on with audio but it makes no sense to allow you to scrub a timeline and let audio de-sync from your playhead. That would be extremely inaccurate.

     
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  • kglad
    62,109 posts
    Jul 21, 2002
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    Sep 24, 2012 1:34 PM   in reply to sinious

    i don't think scrubbing exactly at the fps would remove the distortion.  and playing at just about any frame rate should play the sound distortion free.

     
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    Sep 24, 2012 4:05 PM   in reply to kglad

    Absolutely sarcasm, nobody can scrub perfect fps speed nor if you could would that be desirable. With Stream synced sounds playing with enter is as good as it gets. Even Premiere, where scrubbing is required, has no faux support.

     
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  • kglad
    62,109 posts
    Jul 21, 2002
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    Sep 25, 2012 7:22 AM   in reply to guardian_zero

    this is your best bet, i believe:  and, for example, if you're debugging the audio/viz between frames 90 and 110, you can temporarily add a gotoAndPlay(90) at frame 110 to repeatedly see/hear what's occuring in that span.

     
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    Sep 25, 2012 9:41 PM   in reply to kglad

    Hi All,

     

    Please  upload some video having audio/video sync issues  and also update the system configuration.  You can use any of the free file sharing sites.

     
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