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How do I create a random non repeating pattern?

New Here ,
Mar 29, 2013 Mar 29, 2013

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I want to create a pattern that does not repeat (as a backrground). I've tried using swatches but this just repeats the same pattern. If you look at this example below, the pattern (behind the hands, log, etc) looks completely random. How would I go about recreating this effect? Would I need to draw the whole thing manually?
example.jpg

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Adobe
Community Expert ,
Mar 29, 2013 Mar 29, 2013

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Which version of Illustrator are you using?

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Mar 29, 2013 Mar 29, 2013

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Make the dotted pattern a separate layer and send the appearance to back or drag the layer below all other objects that need to show on top. That will prevent overlapping of the pattern on the other objects. Command+[ key to send the background dotted layer to back after you have meatballed it in the layers panel.

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Guide ,
Mar 29, 2013 Mar 29, 2013

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shnath wrote:

Make the dotted pattern a separate layer and send the appearance to back or drag the layer below all other objects that need to show on top. That will prevent overlapping of the pattern on the other objects. Command+[ key to send the background dotted layer to back after you have meatballed it in the layers panel.

???? Am I missing something? It looks to me like he's asking how to create the random dot pattern, not rearrange its stacking order.

Anyway, just if I'm right...

My first thought would be to use Photoshop; use the Noise filter to create a dot pattern big enough (size and resolution) for what you need, then bring that into Illustrator. If you need it to be vector art, create the Photoshop file in black and white. Then bring it into Illustrator and run a Live Trace on it.

--OB

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LEGEND ,
Mar 29, 2013 Mar 29, 2013

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You can often disguise the fact that a pattern repeats by rotating it (say 30°or so).

That way the repeats are much less obvious.

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LEGEND ,
Mar 29, 2013 Mar 29, 2013

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And, just in case you're not aware, you can transform the fill independant of the object, by hold "~" key (US keyboards), while using rotate, scale, shear, or other tranform tool.

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Community Expert ,
Mar 29, 2013 Mar 29, 2013

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First expand the appearacne of yoru repeating pattern. Use object >> transform each, turn on random, and then set a max value in move. If you don't want your objects to overlap, you will have to manually repositon/rotate each element. 

Screen Shot 2013-03-29 at 1.35.36 PM.png

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LEGEND ,
Mar 29, 2013 Mar 29, 2013

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Interesting solution, Mike, although I would nice to keep it live. Perhaps using a random setting on a scatter brush would achieve a similar result, and maintain a live effect.

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Community Expert ,
Mar 29, 2013 Mar 29, 2013

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In that case you could do the following:

1. create a scatter brush consisting of just one dot. Make each of its options random

2. draw a rectangle on its own layer fill color white

3. apply scribble effect (don't make the distance between the lines too small)

4. apply the effect "outline object" to the layer

5. apply a stroke to the layer (it has to be below the effect)

6. apply the pattern brush to the stroke

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Community Expert ,
Mar 29, 2013 Mar 29, 2013

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I would probably just use a raster effect in case there is no important reason to keep vector objects.

For example, the Effect > Texture > Grain effect in conjunction with a blue filled rectangle and some subtle blurring would do this:

grain_0002.gif

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Dec 05, 2013 Dec 05, 2013

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Could someone give a little more detail on how to achieve what Kurt Gold shows in #8? I've been playing around without success. Don't need the blur, but a random grain of blue dots on a transparent background is exactly what I need.

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Community Expert ,
Dec 05, 2013 Dec 05, 2013

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What settings did you use? What do you mean by "without success"? Can you show what you get so far?

Which version of Illustrator are you using?

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Dec 05, 2013 Dec 05, 2013

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I'm using Ilustrator CC 17.0.1 on a Win7 machine. "Without success" means I fiddled around with various checkboxes and Appearance configurations but was unable to duplicate what you had shown in #8 above.

My steps are:

1. Create blue filled rectangle

2. Create another fill above the blue fill, with Effect > Texture > Grain. Set to Intensity 65, Contrast 65, Stippled. Image on the full-screen Texture GUI looks like a black background with a good density fo white dots. Hit OK.

3. Back in the Appearance panel, the upper Fill (which still has a blue rectangle next to the word "Fill:" now has a Grain fx, and the rectangle on the artboard now shows the black background with dense white dots.

4. Set the Opacity of the upper Fill to 100% Multiply. Now it looks like a black background with dense blue dots. Which is almost what I want, except I just want the blue dots without the black background - I'd like a transparent background. Wondering what I'm missing?

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