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Hello,
As everyone knows the XBOX 360 controller is the definitive controller for Windows gaming.
I'm working on two projects now. One in Flash and one in Unreal Engine. I thought,"Wouldn't it be great to work on three projects at once."
So the idea came to me that a comedic style hockey game could be made in Flash. Flash is great for action games, and the P2P networking(thought could have been done better) is just sufficient to make a good multiplayer experience.
I do not however want an action oriented hockey game without analog sticks. I've gotten the XBOX 360 controller to work in C/C++ in a Tekken Style Open Wolrd Game, and it was great. Where do I get the XBOX360 code to integrate them into a flash game?
,Jim
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The GameInput API's for Actionscript 3.0. You can get when you download and install the Adobe Gaming SDK, after that you would need to import the SWC.