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"Look at the capabilities class: http://help.adobe.com/en_US/air/reference/html/flash/system/Capabiliti es.html From screenResolutionX" in AIR Development • 1 replies |
5 hours ago |
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"I don't have such an APK, I stay below 50MB. I was just giving an example problem case. I know that you can put media into external files th" in AIR Development • 9 replies |
2 days ago |
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"How would you make that expansion file, if your initial APK was 100 MB?" in AIR Development • 9 replies |
2 days ago |
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"The UDID was for the device, so you won't be able to tell it's the same user if they have a new device, even if you were allowed to read the" in AIR Development • 1 replies |
3 days ago |
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"I would have the splash screens at the same level as the FLA, just to be safe. You don't seem to have any of the other splash screens, so al" in AIR Development • 58 replies |
5 days ago |
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"It working on another device doesn't really test what I was suggesting. On the device that it doesn't work on, can you uninstall any other t" in AIR Development • 5 replies |
5 days ago |
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"What Justin says. If it's not multitouch, use regular mouse events. Touch events come less often, though I expect there's a setting for that" in AIR Development • 4 replies |
6 days ago |
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"It's very easy when self-signing for testing, to accidentally use the same certificate for two of the apps you're working on. Make sure that" in AIR Development • 5 replies |
6 days ago |
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"The prerequisites list on the Adobe site say that you need Mac OSX 1.7.3 or later, and to have Xcode installed. So, you won't be able to pub" in Director • 1 replies |
6 days ago |