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How to check memory usage of a debug

May 12, 2012 3:20 PM

I am very new, sorry for any newbishness on my part.


Is there a way to track how much memory your debug is using?  I am trying to make a game, and I have 2 ways of doing something.


One with an array of square objects doing hitTest, and one only 1 object and an array of cords doing a nested if{}.


I want to see what each of these are doing in terms of memory usage during runtime and which one would be better.



Specificly not just which one of these is better, but also as different things are applied, I want to test how each of these things responds and which one would slow down a computer less.  And later on as things progress I want a way to test it.

  • Currently Being Moderated
    May 12, 2012 4:27 PM   in reply to ImperialUser

    Hi there


    What Adobe product are you using? What you need to do is click the link below and locate the forum that is specific to the product you are using. Then re-post your question there.


    What you have done is the equivalent of wandering into a hospital and saying you feel ill. Where exactly do you feel ill? You may need a foot specialist, a heart specialist, a brain specialist, etc.


    Click here to visit the main forums chooser page


    Cheers... Rick

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