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CS6 3D Rendering

May 30, 2012 12:50 PM

  Latest reply: Daniel Presedo, Jun 4, 2012 11:30 AM
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  • Currently Being Moderated
    Jun 1, 2012 1:59 PM   in reply to SG...

    I will try to clarify, and I don't want this to degenerate into too much detail that will confuse everyone, but yes you can make a terrible PATH and have terrible results.

     

     

    1. Paths make better 3D. Yes, the quality of your Path matters. As a rule a PATH is better than PIXELS.

     

    2. 3D is not bound by pixels, so document size is irrelevant when it comes to creating/rendering 3D. Once you have the PATH and create the model you desire, document size is irrelevant.

     

    That example above is a workaround to generating higher quality extruded text. This works with fonts that do not have a high quality path ( most fonts you purchase will be of high quality.) However, for some free fonts we have to generate a Mask outline and that results in lower quality > this workaround above helps in that case.I do not think this workaround will work with SHAPES or PATHS, you need to still do what you outlined above and make a better quality path

     
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  • Noel Carboni
    21,318 posts
    Dec 23, 2006
    Currently Being Moderated
    Jun 1, 2012 4:59 PM   in reply to Daniel Presedo

    Just so it's clear, I created a new large image (e.g., 6000 x 4000 pixels), used the Ellipse Tool constrained with the Shift key to create a circular path, then clicked the Shape button to make it a solid shape layer.  Then I extruded it using New 3D Extrusion from Selected Layer.  I added a bit of inflation to the cap simply to make it more cupcake-like.

     

    When done in an image with a fairly large pixel count, the extrusion has the vague appearance of a cupcake (sorry I posted such a dark image, but look closely).  The base has "ridges" or "folds" showing.

     

    CupcakeScreenshot.jpg

     

    Are you saying the path quality being created by the Photoshop Ellipse Tool is poor for use in a 3D shape?

     

    Here's the PSD document if you want to examine it more closely.

     

    http://Noel.ProDigitalSoftware.com/temp/Cupcake.zip

     

    -Noel

     
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  • Currently Being Moderated
    Jun 1, 2012 5:11 PM   in reply to Daniel Presedo

    Hi Daniel,

     

    Thanks for providing more info.

    Daniel Presedo wrote:

     

    2. ...Once you have the PATH and create the model you desire, document size is irrelevant.

     

    So what you're missing in this thread and question is, "before creating a model, is document size relevant?". We have a couple clear and simple cases that document size, before extrusion, is relevant.

     

    Noel, I'm asking the developers about the scalloping on the circular path for the higher pixel count case. Hopefully I'll have some feedback to provide next week.

     

    regards,

    steve

     
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  • Noel Carboni
    21,318 posts
    Dec 23, 2006
    Currently Being Moderated
    Jun 1, 2012 5:23 PM   in reply to Noel Carboni

    It's kind of cool for making slick new recycle bins, though. 

     

    Bin.png

     

    One thing I learned in this exercise is that once the extrusion is done, it doesn't matter if the image is made very small, the folds / scalloping remain.

     

    I wonder if someone got a sign backwards, and the scalloping is just backwards from the curvature that's supposed to be there.

     

    -Noel

     
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  • Currently Being Moderated
    Jun 2, 2012 2:04 PM   in reply to Noel Carboni

    That is very cool, but I stand corrected, that looks like a bug you found. Good job!

     
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  • Noel Carboni
    21,318 posts
    Dec 23, 2006
    Currently Being Moderated
    Jun 2, 2012 5:58 PM   in reply to Daniel Presedo

    No problem, but Steve S. should get all the credit.  I just helped confirm it.

     

    -Noel

     
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  • Currently Being Moderated
    Jun 4, 2012 11:30 AM   in reply to SFS-DPS

    Boilerplate response: I cannot discuss release schedules or when bugs will be addressed, however, I will put it on the top of the to do list.

     

     
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