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Premiere Pro CS6 and GTX 680

Jun 29, 2012 8:03 PM

  Latest reply: Alan Craven, Oct 8, 2012 9:37 AM
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  • Currently Being Moderated
    Jul 4, 2012 5:32 PM   in reply to Harm Millaard

    Harm,

     

     

    I don't believe that there will be much of a a problem. Look at the stats of the GTX680 cards on the PPBM5 results. Numbers 7 and 12 both have a GTX680. It doesn't seem that the GTX680, or my GTX670 will really make a difference over a GTX580, for example, but it doesn't look like it will do any harm. It is a little hard to tell from the stats, but if the GTX670 does as well as the GTX570, and yet I have Ray Tracing in After Effects, I am OK with that.

     

     

    However, if it turns out that Premiere Pro can't use the GTX6xx cards to play back video on the timeline, I will probably just have to get a GTX580 to hold me over until Adobe addresses the issue.

     
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    Jul 5, 2012 12:49 AM   in reply to Steven L. Gotz

    Hi Harm

     

    got me - but the usual +1 would be a bit short - don't you think?

     

    @Steven:

     

    All I can see here is that the GXT670 is working fine - if Adobe said they had to do additional work- maybe we will see even better performance in the future - but I don't got crashes or wrong rendered files...

     

    I was surprised that there where huge problems at all with compatibility and the new Kepler series...

     

    --> Blender needed a new special build to support GPU rendering with Kepler (Cycles Render Engine)

    --> Autodesk iRay until today dosn't support Kepler

    --> lots of Nvidias own graphics demos doesn't run on Kepler

    --> lots of game demos doesn't run with Kepler

     

    so it seems there are huge changes under the hood - they need to support new CUDA libs and so on...

     

    nw42

     
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    Sep 6, 2012 5:31 PM   in reply to Nicol Simard

    Update from the 6th of September officially adds GTX 680!!!!!

     

    The Warp Stabilizer is so fast in accelerated mode. Paradise!

     
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    Sep 6, 2012 9:53 PM   in reply to schmitozen

    Yes, the 680 is there, but I just had to change the 680 to 670 for mine to work again. How stupid are they? The 670 obviously works and is merely a cut down version of the 680.

     

    This is ridiculous. Now I have to put in a trouble ticket. You would think.... Oh well, thinking is obviously not their strong point. The file is probably controlled by some clerk somewhere, not a real engineer, and certainly not by anyone who actually uses this product. I am thoroughly annoyed.

     

    Anyone who knows me knows that I am an Adobe Cheerleader. Well, my team is losing and I am angry.

     
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    Oct 5, 2012 1:43 PM   in reply to Steven L. Gotz

    Hi, I've been trying to decide on getting a GTX 680... And I was wondering if is there any update on the timeline playback issue with PP?

     

    If I get one, will I have a problem with playback?

     

    I did a search on the site about this without any gratification...

    So I did open a new question thread..

    Yet I also decided to try the orriginal thread even though it seems like the thread is cooled down a bit...

    But you never know... ))

     

     

    Also I should probably mention that I am thinking to get a 4GB version of the card...

     

    Any thought on that?

     
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    Oct 6, 2012 1:25 PM   in reply to cemengin3

    The GTX 680 is now on the list. Fully approved by Adobe. I say go for it. I bought the GTX 670 because it is almost as powerful but quite a bit less expensive. Weighing cost versus benefit, I chose the GTX 670.

     

    Unfortunately, Adobe did not seen fit to test it at the same time they tested the 680. It works fine, I just have to delete the file that has the approved list, or change the 680 to 670 in the file. I have to do this every time I get an upgrade.

     
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    Oct 7, 2012 10:25 AM   in reply to Steven L. Gotz

    My gush! Really? I was aware of  the official approve for AE, but did not know that they finally got the 680 in the list for PP...

     

    Well, I even would be happy to change the code every time an update was released, as long as the playback issue was not a concern...

    Thank you for letting me know... I can finally realized this rig that I was trying to figure out for months now... Phieeew... 

    This was the last piece in the puzzle...


    cheers

     

    -----------------------------------

     

    Okay so I checked the list which is not updated neither for AE nor for PP! They stand still and not validating any of the GTX6xx cards!

     

    Now I am wondering if what you meant was the official support for AE?

     
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    Oct 8, 2012 7:30 AM   in reply to cemengin3
     
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    Oct 8, 2012 9:06 AM   in reply to cemengin3

    The latest Premiere CS6 update (6.0.2/6.0.3) does not appear to include the Cuda_supported_Files.txt file.  My GTX 680 functions perfectly though, without any intervention from me.

     
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    Oct 8, 2012 9:28 AM   in reply to Alan Craven

    Alan 6.03 absolutely does have that file and the reason that you did not have to add it to the file is because the GTX 680 now is in the file.

     
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    Oct 8, 2012 9:37 AM   in reply to Bill Gehrke

    Ooops!  So it does.  Why did it not show up in a search, then?

     
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