I'm completely new to all this, so I might not have worded that correctly.
I have three pictures that I have created a object state slideshow with. Each picture has the other two pictures in a smaller form as buttons so the user can tap on those to bring up that picture.
All my picture are of animals and I'd like to attach a button to the main picture that will play an audio track of that animal's sound.
But every time I add the audio to the state, the small pictures that I used for buttons stop working.
What is the deal? Please help.
On the audio clip have you added the specific clip to the state it relates to?
to do this - select both the audio clip and the state it relates to and in your object state panel click "add objects to visible state"
Also have you specified audio controller files?
all you need for them is a folder that contains two .png files
one called play.png
one called pause.png
these could be anything you want - make them around 60x60px and like an icon of somekind... using these files lets your user control the play and pause of the audio
You specify these in the the overlay creator and it works real good!
Yes, each audio clip is in it's corrisonding state.
I am not using the audio controller files because everytime I add a file a yellow triangle pulls up next to it saying, "the file is missing or contains no images." When it's not missing and has two .png files.
So instead, I made a button on the page that I added the play sound action for, which works fine. The button plays the audio when clicked, but the butttons I have to change to next state don't work anymore once I add any audio to any of the states.
I figured it out. I added an invisible frame and used that over the image as a button to the next state.
NOW, I can change the state to a different animal's picture and also be able to tap the speaker icon for it's sound.
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