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Bravo Hotel
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Why do I get weird rotation of objects from different layers ?

Jul 12, 2012 12:01 PM

Tags: #issue #not #flash #transform #layer #different #motion #tween #rotation #objects #weird #pivot #proper

Greetings, Everyone !

I was trying to make a simple animation of a coloured stickman..with each of his limbs is on different layers (i wanna do that way instead of blending/grouping each other into single layer)

 


When I'm trying to make an animation of the stickman doing a 180 degree rotation with motion tween...which means that I make a keyframes on each layers that have same length and stops at same frame.....and then at the end of the keyframes I selected all objects and rotated them simultaneously and finally "Create Motion Tween"...

 

But after I played it, instead of proper 180 degree rotation animation of the Stickman I expected, all I got is that all of the objects(limbs,head,body) are rotating very messy and out of place, like the image I inserted...
How do I fix this problem so I can get proper rotation (with motion tween and separate layers) ?
Thanks

 

P.S: I'm using Macromedia Flash 8 Pro (Can this also be a cause ?)

 

messed_up_rotation.gif

 
Replies
  • kglad
    62,204 posts
    Jul 21, 2002
    Currently Being Moderated
    Jul 12, 2012 12:05 PM   in reply to Bravo Hotel

    select all those layers and convert them to a movieclip.  then rotate your movieclip.

     

    your movieclip will still contain all those distinct layers.

     
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  • Currently Being Moderated
    Jul 12, 2012 12:08 PM   in reply to Bravo Hotel

    If all you want to do is rotate it so that it ends up upside down, then you should create it as a movieclip and rotate the entire movieclip.

     
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  • kglad
    62,204 posts
    Jul 21, 2002
    Currently Being Moderated
    Jul 12, 2012 12:36 PM   in reply to Bravo Hotel

    it doesn't matter what format you use for export: you still should select all those layers and convert them to a movieclip.  then rotate your movieclip.

     

    if you want the arms to swing, convert each to a movieclip and animate the swinging.  then add the swinging arm movieclip to the stickman movieclip timeline.

     
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  • kglad
    62,204 posts
    Jul 21, 2002
    Currently Being Moderated
    Jul 12, 2012 10:05 PM   in reply to Bravo Hotel

    you're welcome.

     
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  • Currently Being Moderated
    Jul 17, 2012 8:47 AM   in reply to Bravo Hotel

    Flash 8 uses an older Quicktime export process that does not support nested frames inside of a Movie Clip. MCs only render in the Flash player. Newer versions of Flash have a new Quicktime Exporter that exports dynamic content (ActionScript generated graphics and animation as well as Movie Clips) that play in the Flash Player. For Flash 8 users such as yourself, select the Movie Clip instance and convert it to a Graphic symbol (using Properties Panel) and make sure the main timeline has enough inserted frames tio  support the nested symbol's length. Rule of thumb: if you can play the timeline and see your animation from the main timeline in the Flash authoring environment, it will export to frame-based formats such as AVI, MOV, PNG sequence, etc...

     
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