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Flash crashes when I run code more than once

Aug 8, 2012 2:59 AM

Hi guys, I have a problem with a piece of code which functions properly when first run it but when I run it the second time flash becomes unresponsive and crashes. I have tried the swf in flash player the code runs fine first few times but gets extremely slow thereafter.



//======================BASE PRICE========================================

var baseprice:Number;

baseprice = 20;

priceOutput.text = String(baseprice)

//=========================BASE PRICE END=====================================

var updatedPrice:Number

var updatedPrice02:Number

//-------------------------------------------------------------------- -------

namesAndSize.addEventListener(MouseEvent.MOUSE_UP, captureQuantityPrice)



function captureQuantityPrice(e:MouseEvent):void{



          updatedPrice = Number(priceOutput.text)




//-------------------------------------------------------------------- --------

quantityMenu.updateForm.addEventListener(MouseEvent.MOUSE_UP, quantityMultiply)



function quantityMultiply(e:MouseEvent):void{


updatedPrice02 =  updatedPrice * Number(quantityMenu.XXXSinput.text)





priceOutput.text = updatedPrice02.toString();





the button "updateForm" also has another eventlistnener which functions is to create a loop of text boxs. Could this be the problem?

  • Currently Being Moderated
    Aug 8, 2012 4:50 AM   in reply to TwistedPixel23

    I don't see anything in the code you show that looks like a cause for the problem.  Usually things slowing down is the result of a loop constantly running and creating new objects that have to be processed continuously.

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