I have created a 3D sphere in PS CS6 and want to import it into after effects to animate. But when I import the model the option to import as a live 3d model is not coming up? Why is this? What have I done wrong?
This feature does not exist in CS6 for technical reasons. Wait for it to reappear in some friendly AE version near you, but not before CS6.5/CS7. In the meantime, buy Video CoPilot's Element or any other 3D plug-in you fancy.
Thanks so much for that, but just so I'm correct in understanding you and before I buy software, if I buy the Video CoPilot's Element can I make the 3D models in it and bring them into after effects? Or will after effets cs6 not take any 3D models?
Element doesn't "make" 3D models, it just renders them using OpenGL. It can produce extruded text and similar just like CS6 itself and comes with a selection of basic shapes and models. Additional models can be bought or downloaded for free from their site, TurboSquid and a million other sites (some of mine: http://myleniumstuff.com/category/3d-rendering/) For more info refer to the VC website. If you need to craft your own models, you still need a 3D program liek the fgree Blender...
so basically I can't brnig in 3D models into after effects cs6?
At this point not without the help of these plug-ins/ tools. The 3D import that existed up to CS5.5 is for now unavialable.
Ok so what I have to bring in is a 3D model of an iphone into after effects to animate. What I will have to do is get one of the 3D plugins eg. blender, render it there and that will make it compatible to being it into afeter effects?
If you render a model in Blender, you can bring the rendered video into After Effects, but it is a video of a 3d model; it cannot be animated in AE.
If you get a plugin like Element and purchase a 3d model of an iPhone that works in Element, you can animate it in After Effects.