I'm just not sure where to start with this. In a nutshell, I'm trying to create a movieclip where the user can, on a touchscreen, swipe (pan) and move the movieclip back and forth on the x axis. The trick is that the movieclip needs to be skewed a bit, so it appears as if the camera is shooting at an angle. This 3d rotation and 3d movement is easily accomplished with the 3d tools on the timeline, of course. But how do I go about doing this rotation through AS3?
Requirements are (basically):
1) the user swipes (pans) right, and the camera pans to the right slightly as the movieclip (a linear image with nested movieclips for further information) moves off to the right.
2) the user swipes (pans) left, and the camera pans to the left slightly as the movieclup moves off to the left.
3) the user taps on an item for further information, and the camera moves to shoot straight on
4) the user taps a close button to exit, and the camera pans back to the left or right to show the movieclip at the slight angle again
Is there a way to do this all "normally," then just add in some code to move the "camera" (or stage view) as necessary? Or am I better off rotating the movieclip in 3d space and adjusting the rotation depending on where the user is?
If this is too confusing I can post an example that will make it easy to understand. It's really quite a simple idea, but I have no idea how to accomplish it. Any help...even just a starting point...would be appreciated.