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Sebastian Gross
Currently Being Moderated

multiclip conforming workaround

Aug 29, 2012 3:21 AM

Tags: #settings #sequence #nested #multicam

hello there,

 

i am working on a solid multicam project these days and i ran into pretty much the same obstacles as being pointed out in this thread.

 

in short: i found out that the only way matching frames from a multiclip sequence back to its source is:

 

quote:

"when i hit "F" on this sequence, final cut would pop up the underlying source clip in the source monitor (including IN/OUT)  immidiately, but premiere doesn't.

premiere pops up the multiclip in the source monitor and highlights the angle i chose (NOT the soure clip, e.g. MVI_5091.mov).

 

result: my "conforming" get's bumpy for as i always have to:

 

- go to the multicam sequence first (ctrl+shift+f)

- target the right track (which gives way to human errors and takes aeons with 16 tracks)

- hit "F" (to get what i initially wanted...the source clip!)

- mark the IN

- add a couple of frames

- mark OUT

- get back to my sequence

- paste this selection above the MC_track and finally:

- align the cut "

 

furthermore you just can't collapse multiclips like you would in fcp.

 

another problem is that i rendered my proxies in 720p but my finish is 1080p, just because i didn't need it any bigger than that and for i'm new to premiere i unfortunately wasn't aware of the cannot-change-it-later circumstance.

 

so i end up with a nested 720p sequence, which i cannot change into 1080p.

 

so the question i have is:

 

is there any way to tell my multicam sequence that the nested sequence it's pointing to is another one (newly created 1080p sequence) now?

 

any suggestions appreciated.

 

sebastian.

 
Replies
  • Currently Being Moderated
    Aug 29, 2012 5:54 AM   in reply to Sebastian Gross

    At this point the best suggestion I can make is to forget your FCP work flow.  Things are just different now that you're using PP.

     

    For starters, don't edit with proxies.  Always use the original media.

     

    Second, as you've noticed, trying to send out a multicam sequence to external grading apps is a PITA, so until Adobe works out a proper Dynamic Link work flow with SpeedGrade, just don't do that.  Use the tools built-in to PP, or add some third party tools like Colorista II and Looks.  With the addition of Adjustment layers in CS6, you can now do a whole lot more with CC and grading right inside of PP.

     
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  • Currently Being Moderated
    Aug 29, 2012 4:59 PM   in reply to Sebastian Gross

    they can't afford to NOT have it included.

     

    I'm sure Adobe would agree with you.  But they can only do so much as a time, and they do seem to prioritize according to demand.  So, go ahead and demand...

     

    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform

     
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  • Currently Being Moderated
    Oct 24, 2012 4:23 PM   in reply to Sebastian Gross

    Hi Sebastian.

     

    The only way I found to send a multicam edit to Resolve is to send a flattened file and then slice it with scene detect and an EDL. Using the EDL makes it almost instantaneous and perfectly accurate (but you'll have to export your EDL from a prep'ed sequence with a single video track where you only have your fully collapsed video clips with cut transition only and no audio). If you need cross transitions, you'll have to export the flattened clip with enough handles at transition point and recreate them manually inside Resolve. Conforming nightmare ...

     

    Until Adobe listen and comes up with a "collapse multicam" equivalent, forget any idea of a round-tripping workflow with a multicam edit.

     

    What's even more frustrating is that everything is there when you export an XML from a multicam edit, just not where it should to be understandable by something like Resolve. And Adobe have Wes Plate from Automatic Duck who might happen to know a thing or two about XML and AAF.

     

    Feature request already sent a few month ago by the way.

     

     

    but PP should get a simple upgrade imho: take every workflow known to postproduction, put it in and start from there.

     

     

    Did you read my mind ?

     

    Premiere Pro CS6 is a performance beast and incredibly enjoyable to edit with. With the proper attention given to the -mostly- workflow related issues it might bury alive the other NLEs.

     
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