Creating a character to animate in AE. When cutting up model, like the arm, the continuity of the black stroke becomes broken when rotated. I know a lot of people do not use black strokes or outlines thereby not having the problem, but I want to keep my black outlines of my character. Any jedi advice?
Here it is. If you noticed the break where the bicep and forearm bend. I dont want lines crossing over each other and if I put an elipse for the elbow there are more lines overlapping. I do not want to use the puppet tool in AE. Also, if you see the arc'd line seperating body from arm I want that line removed. Its just a matter of keeping the character outlines only, even when it bends.
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