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philippzm
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Simulating a hand-drawn illustration

Nov 30, 2012 3:21 AM

Tags: #effects #illustrator_brushes; #cs6; #brush; #fill; #hand_drawn_look; #hand_drawn; #brushes_with_effects;

Hi! Does anybody have ideas how to simulate the following hand-drawn picture with Illustrator brushes and fills?

 

The situation would be... somebody would create a new vector drawing (i.e. made from a photo reference) with outlines and fills. With some easy steps he should be able to turn it into a vector drawing that resembles this style. It should be easy to do... maybe 2 or 3 steps. It could also work with add-ons or plug-ins or something (shoudl work with CS4 upwards). Any ideas? Thanks a lot for your help, in advance!

 

mockup.jpg

 
Replies
  • Currently Being Moderated
    Nov 30, 2012 5:03 AM   in reply to philippzm

    This sounds suspiciously like a classroom assignment. Is that what it is?

     

    JET

     
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    Nov 30, 2012 5:09 AM   in reply to JETalmage

    JETalmage wrote:

     

    This sounds suspiciously like a classroom assignment. Is that what it is?

     

    JET

    or a bet with someone.

     
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    Nov 30, 2012 6:56 AM   in reply to philippzm

    I don't know if there is a plug in to turn a fill into strokes. I tried blends between paths with roughen effect as a more automated way to create a pattern of lines then expanded them and manually touched the edges and inside with the eraser tool to make it look less uniform but I don't like how it looks comparing to making manually some scribbles with the an artistic brush (bottom of the image) which also took less than dealing with the blend approach. So, if it is me I would just do it by hand.

    Capture.JPG

     
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    Nov 30, 2012 7:55 AM   in reply to philippzm

    Philipp,

     

    What about Effect>Stylize>Scribble?

     
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    Nov 30, 2012 8:31 AM   in reply to Jacob Bugge

    Thanks for reminding me Jacob, I can't believe I forgot about this one after I've used a few times in the past. They say dark chocolate is good for the memory LOL

    About 10-15 minutes including recreating roughly the drawing with the pencil tool.

    If Adobe adds angle jitter it will be great improvement to this feature

    Capture.JPG

     
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    Nov 30, 2012 8:36 AM   in reply to philippzm

    Philipp, check the Scribble suggested by Jacob, I like it better than the brush. Hand drawn brush can still be used where angel jitter is needed like the back padding on the top of the shoe, but the bulk of the fills can be made with the Scribble effect.

     
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    Nov 30, 2012 9:02 AM   in reply to emil emil

    Here's some additional tries on the padding of the shoe. I expanded the scribble effect which gave stroked paths, and used the Warp tool touching here and there to break the uniform angle of the scribble, then applied a charcoal brush.

    click on the image to see larger

    Capture.JPG

     
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    Nov 30, 2012 9:12 AM   in reply to philippzm

    Philipp Zurmöhle wrote:

     

    ...

    One thing is still bugging me though... those spikey ends that appear at the turns of the path (highlighted red). I already set the path to round corners, but it still is spikey. I know that if you would draw it more round, then it would look better probably, but I think I can' tell people to draw it more round. Is there a way to remove the spikes automatically somehow?

    you can take the Eraser tool and touch the ends to cut them. Also in my previous message I forgot to mentioned that after expanding the Scribble effect I used the scissor tool  on random spots of the path to divide it into smaller segments which limits the stretching of the applied brush and makes it nicer.

     
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  • Currently Being Moderated
    Nov 30, 2012 1:51 PM   in reply to philippzm

    One thing is still bugging me though... those spikey ends that appear at the turns of the path … Is there a way to remove the spikes automatically somehow?

    In your Stroke panel, lower the value in the Limit field.

     
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