I am Smart TV developer for Samsung and since that its SDK support Flash 11.1 files and I have a SWF Flash 11.2, for it, Could anybody say me how convert this SWF Flash 11.2 to 11.1?
Thanks in advance
First of all, thanks to answer me.
On the other hand, I would like to say you I have only one SWF because my project was done with Unity3D sofware and this one let me export its project to SWF file.
My big problem is that this SWF file is published as 11.2 version and like I am using this one to do a Samsung Smart TV app and its SDK only support 11.1 files.
If you have some other idea to fix problem, please let me know it
Thanks for your time
Sorry again but you told me that I have to get the FLA file like I have not it, but maybe I could decompiler my SWF to FLA to get it, for it, Do you know some good Flash decompiler?
The only decompiler I have ever heard of that is fairly reliable is the one made by Sothink. I have never used it so I cannot guarantee anything about it... in some cases no matter what you use, the success can depend on the swf. Here is a link to their web site:
In Unity 3.5.2 you had the option to either publish to 11.0/11.1/11.2:
Assuming you have unity 4 you could check if there is the option to save as unity 3 or sth. then open in 3.5.2. and target 11.1
First of all, thanks for your help.
On the other hand I have tried with Unity 3.5.7 and export the project like preview Flash 11.1 and the problem is that I could not see the SWF file into Samsung SDK, if you desire see my problem more detailly, please click
Thanks for your help again
It´s true that a Unity produced swf file is nothing like a standard Flex/Flash produced swf file. If you are interested in details, check this talk from Lucas Meijer (head of flash/unity development) out.
Basically they found a way to automatically translate the C++ Code Unity drives into weird, lengthy AS3 Code.
Meijer gives an example of a standard game that produces 2.000.000 LOC when translated into AS3, this is probably why the Samsung SDK won`t accept this non-stadard swf file, and why every decompiler will crash at some point.
You should try to contact him directly and get advise from him. The Unity Team is well known for actually caring for their customer base: firstname.lastname@example.org