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Blending modes not working in CS6

Jan 18, 2013 3:07 PM

High everybody, i am working in cs6 and starting to frustrate more and more, tried everything and nothing seems to work. Layer blending modes just seems to stop working at one moment, or at certain layers, i dont know. I have two layers one on top of other, and when i set blending mode on top layer everything just goes white, I will post screenshot of my ps, so if anybody can help me pls.. Thanks!

  • Currently Being Moderated
    Jan 18, 2013 3:33 PM   in reply to adober19882012

    Looks like the Shape layer on which you've put the Layer Style Pattern Overlay in Overlay mode is white. If so, then the resulting white is correct. Overlay mode makes no change to a channel when 0 or max value (255 for 8-bit) is in the underlying pixel.

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    Jan 18, 2013 4:42 PM   in reply to adober19882012


    I think your problem Shape layer named "pattern overlay" is solid white, and white is not modified by the Layer Style Pattern Overlay attached on top because the PO is in Overlay mode. Why did you choose Overlay mode - what result did you intend to achieve?


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  • Currently Being Moderated
    Jan 19, 2013 5:02 AM   in reply to adober19882012

    adober19882012 wrote:


    this means then that in order for pattern overlay fx to work in overlay blend mode - shapes must have color (not working when colored with #fff or #000) - right?



    I guess you meant #FFFFFF (black) and #000000 (white).


    In 8-bit per channel mode, any channel that contains #FF (decimal 255) or #00 (decimal 0) will be unaffected by an Overlay blend. So pure black, white, red, green, blue, RGB-cyan, RGB-magenta, RGB-yellow will not be affected.

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