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Want to know how to compile fla and as  back into swf

Jan 28, 2013 8:14 PM

Tags: #flash #3.0 #swf #game #loader #cs6 #as #compile

Ok first off thanks for reading...

i just started taking school for this and this is a good question for me and i was told to figure it out


I took an existing swf that belonged to a game that the school made for editing-server based.

now this swf has most of the game on as  on this swf and loads up stuff as needed via the as


now i decompiled the swf into  fla and also got the cooresponding as to go with it

i edited some of the action scripts and saved them blah blah blah


now what i am asking is. how to do i go around and make it back into swf

when i try to publish it isnt publishing it with the actionscripts

and is losing half the size of the file


now can i take the file everything is under and edit that and how do i go to do this


or can i make new project add it to each or is there a easy way to basically in dumb terms drag and drop  and publish into a swf


any infomation would be greatly appreacated and also thanks again for reading


take care hope to hear from you all soon

  • Currently Being Moderated
    Jan 28, 2013 9:02 PM   in reply to ryan_stellans

    No school gives a new student a precompiled SWF with some AS files and expects them to decompile the SWF into a FLA for editing.

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  • Currently Being Moderated
    Jan 29, 2013 4:14 PM   in reply to ryan_stellans

    Decompiling SWFs can save you if you lose some media assets or code snippits but ultimately it's not something very supported around here. Asking how to decompile a software companies binaries, that is. Perhaps Google will give you some help but none of us really know if you're a student or if you're just someone trying to decompile proprietary/copyright content so we can't condone it.

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