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Does Air3.6 for iOS have an option to not compile included external SWFs?

Feb 14, 2013 12:16 AM

Tags: #air #flash #ios #compiler

I'm trying out Air3.6beta on my Flash CS6 professional but it seems Air is trying to compile every SWF file I've included for my project. My project has a folder included via Air iOS publish setting and there are like 10k SWFs in the folder. It wouldn't take much time publishing it on Air3.4(about 1-2min) but when using Air3.6 the publishing process never finishes even after hours.


So I was wondering if there's anything you can do to prevend Air from compiling included SWFs?


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