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Is Warp Stabilizer stable yet? Has it been patched?

Feb 15, 2013 11:19 AM

Read that Warp Stabilizer was unstable and caused problems with project files. Was best to use seperately from main project?

 

I have 9 hours of footage (MTS h.264 files from AF100) from a documentary I shot. For a final edit of 6-7 minutes. Every shot needs to be stabilized as I shot with that being the plan (slight shake in all clips).

 

This is my first project in PP CS6, coming from FCP 7.0 where I used smoothcam on EVERYTHING without issue.

 

Can I do so without worry here?

 

ALSO: Project save times and load times are very slow. A 5 year old 32-bit program FCP7 loaded/saved faster... what gives? I am running on a PC with 32gb RAM, 6 core 3.2ghz, GTX 670 enabled via hack

 
Replies
  • Currently Being Moderated
    Feb 15, 2013 12:34 PM   in reply to dsc106918

    I don't know of any specifc problem report ID's regarding destructive warp stabilizer results at the project level, so I can't say if any bugs have actually been fixed for you or not.

     

    But I can tell you that I did a lot of warp stabilization with CS 6.02 and never saw any destructive problems. Yes, there were cases where the warp process did not do the greatest job, and even some cases where it failed altogether, but that was usually with warp-unfriendly footage (if you know what I mean), and even then it didn't wreak havoc with my project; I just had to tweak the paremeters or use better source media.

     
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    Feb 15, 2013 12:38 PM   in reply to dsc106918

    Every shot needs to be stabilized as I shot with that being the plan

     

    That's a bad plan.  Stabilizing in post should be reserved for when you muck up the shot.  You should never shoot crappy on purpose with the plan to fix it in post.

     
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    Feb 15, 2013 3:11 PM   in reply to dsc106918

    you don't have the luxury of loading up cranes and dollies everywhere you go.

     

    That I get.  You made it sound as if you shot it shaky on purpose with the plan to stabilize it later.  That sounded weird to me, thinking you should always shoot as stably as possible.  (The exception being when the scene specifically calls for shaky-cam.)

     
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  • Currently Being Moderated
    Feb 16, 2013 2:33 AM   in reply to dsc106918

    Similar to me it seems so that you have no option afterwards...... I used recently the warp stabilzer on a project with 400+ clips without any problems (Sony CX700, AVCHD 50p). I used warp stabilzer in the final editing steps before CC and sharpening. You must apply Warp Stabilzer on every clip seperately to get the best results, i.e. to avoid excessive autoscaling. nomotion on  stable clips, smooth motion on panning/zooming parts.

     

    Looking to your HW specs you should run at least 10 instances of Warp Stabilzer in parallel (quite CPU and memory consuming..) without running into the possibilities of overload situations. In any case it's time consuming and not always (I would say in rare cases clips like filming a sunset on a stormy beach) will be unusable (as discussed above).

     

    "Professional look" was the feedback from the audiences, nethertheless to avoid some unusable clips I still stick to "hardware stabilization"

     
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    Feb 16, 2013 10:29 AM   in reply to hbernhard

    There have been stability problems and project bloating issues but many have been fixed in 6.0.2. However, I would still recommend not going overboard with its usage as the data is embedded in the project file and too many instances will slow down saving and loading your project.

     
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    Mar 14, 2013 8:33 AM   in reply to Jon Chappell

    I would be very carefully. First of all your project will become very slow in loading and saving (probably more then 30 minutes). Additionally it might be that you get  an "unknown error" at the very end when you export everything with no hint where it occured in the footage.

    These errors exists in the latest version 6.02 and cost a lot of time.

     
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  • Currently Being Moderated
    Mar 14, 2013 6:38 PM   in reply to traveler6666

    Dude,

     

    Bite the bullet and buy Mercalli for $249.  You won't regret it.  It blow's away the Premiere warp stabilizer and it runs faster than real time on my laptop - at least 6 times faster than the Premiere warp stabilizer without bloating the project file size.

     

    You can download a free demo that puts an X in the video.  I bought it to stabilize some NASCAR racing video I had to shoot at 22x zoom.  It blew my mind away with what it could do and I have been editing and doing effects work for 30 years.  Make sure to read the online manual to get the most out of it.  Let us know how you make out.

     
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