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How to use mxml file as a documnet class Pro CS6?

Feb 17, 2013 9:06 AM

Tags: #action_script_3 #flash_professional #cs6 #flash_cs6



I was given a gam example, and I cannot seem to get it to work. The document class is an mxml file, and for some reason when I put the directory in the Properties box it doesn't pick up the right file (clicking the pencil brings up an empty .as file)


Does anyone have experience with this? Do I need to do something special to use an mxml document class?



  • Currently Being Moderated
    Feb 18, 2013 12:48 AM   in reply to Action_Squish

    You only can use mxml files in Flex/FlashBuilder. They use a component model different from Flash Pro.

    With enough knowledge you could "translate"all the functionality and change most of the components manually, though.

    But there is no "automated" conversion, as far as I know.

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  • Currently Being Moderated
    Feb 18, 2013 8:21 AM   in reply to Action_Squish

    You could use the precompiled flex.swc theoretically, but you will run into some trouble if you don`t have at least some programming experiences.

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