I started to use Illustrator since CS2 and done heaps of shapes using the 3d feature.ever since cs5 and beyond, ive encountered a problem when ever
I import or copy paiste from illustrator into Photoshop my 3d shape tends to have missing blend steps. I'm setting it to 256 blend steps to get a smooth
transition but when i import my Ai into ps or copy paiste it notice that it leaves some small gaps in between the blends. Now does this happen to any other users?
can anyone please post any shape of theirs done in illustrator and copy paisted into photoshop? Could this be a bug no noticed by adobe?
On the left is illustrator using 3d and on the right is the copy paisted/imported Ai file,ive put a red shape behind the yellow ace of spade to make it clear
that the red is noticeable.
I did a bit of experimenting and was able to reproduce your problem here, (CS6 fully patched under Windows XP). It seems to have something to do with the way AI builds the blend from the middle-out, (or forward and back, if you will), along the extrusion. The area that goes bad is always along the central origin of the extrusion. It appears to be more prevalent, or at least more visible, in the "rounded" bevel style than the others.
I tried quite a few combinations for moving it to Photoshop, (although I could plainly see the anomaly in AI while still vectors); expand first in AI, rasterize first in AI, save in AI and open in PS, paste as smart object, and more, but nothing eliminated the effect. One thing that helped somewhat, in some cases, was selecting "Draw Hidden Faces" in AI's 3D Extrude & Belvel Options dialog. Seemed to fill in the gaps, although the effect doesn't appear to be born of gaps only.
So I can't solve it, but I at least corroborate it.
That was a good call about the"draw hidden faces"it did cover up the gaps 100%,but then again why would the 3d feature seem so inaccurate and buggy?
I believe adobe should look into this problem,never before did I use to have this issue,only after cs5 and after...Hope the adobe technical department can see to it,before
we hear another adobe cs"?" release.
It must be an adobe bug... I have not tried to print anything, but still should not have this appearance! Ive sent a message to adobe to check it out
incase they shed some light on this matter.
I couldn't yet find a workaround this issue. I've installed Illustrator CS4 and did the 3d shapes but when pasting them into Photoshop CS6 the gaps were still there. Only when I pasted into Photoshop CS4 would it work.
I've also sent a bug request but they'll never reply to me to let me know whether it is a bug or not.
If you have the cs4 install that, there should be no problem. you can do perfect 3d renders in illustrator and then copy paiste into PS with no issues.
I hope they find a way to fix the cs6 problem. I tried it on another 3 pc's and got the same ugly result. Anyhow...
Since you are pasting as pixels the obvious work around is to make a copy of the art and rasterize the copy in Illustrator and then copy and paste the rasterized art.
It is not the most elegant but if you are using the new features in CS 6 to create the art then this would probably a good way to work.
Seems like me and you are the only ones complaining lol.. a good solution is to get free 3d softwae blender.
PERFECT! no issues there I can guarantee you.Much more advanced 3D things you can do and easy too.