Once again, OpenCL appears not to be supported (remind you of bugs with CS5 anyone?) on a nVidia 560 GTX in Photoshop (x86) when the (x64) version seems to be working OK.
Is this a case of Adobe Deja Vu CS5 bugs and errors, or is there some actual reason Adobe are holding back because of technical problems with this card? It's one of THE most popular mid range cards on the market. Expected an update to fix this months back when CS6 came out.
Adobe response... nada... nothing...
C:\Program Files (x86)\Adobe\Adobe Photoshop CS6>sniffer_gpu.exe
Device: 005BF43C has video RAM(MB): 1023
Vendor string: NVIDIA Corporation
Renderer string: GeForce GTX 560/PCIe/SSE2
Version string: 3.0.0
OpenGL version as determined by Extensionator...
OpenGL Version 3.0
Has NPOT support: TRUE
Has Framebuffer Object Extension support: TRUE
Return code: 1
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x32
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 3
Logical processor count: 6
Processor speed: 3392 MHz
Built-in memory: 8156 MB
Free memory: 3546 MB
Memory available to Photoshop: 3255 MB
Memory used by Photoshop: 100 %
Image tile size: 1028K
Image cache levels: 8
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
Video Card Vendor: NVIDIA Corporation
Video Card Renderer: GeForce GTX 560/PCIe/SSE2
Display Bounds:= top: 0, left: 0, bottom: 1080, right: 1920
Video Card Number: 1
Video Card: NVIDIA GeForce GTX 560
>>>>>> ***************** OpenCL Unavailable ******************* <<<<<<<<<<
Driver Version: 220.127.116.117
Driver Date: 20130209000000.000000-000
Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: NVIDIA GeForce GTX 560
Video Card Memory: 1024 MB
Video Rect Texture Size: 16384
No, this is just problems with your video card driver.
Adobe cannot fix your video card driver.
Please contact NVidia and ask why their latest driver disabled OpenCL (sorry, mistyped OpenGL at first).
A more comprehensive response would be appreciated Chris, I see from the board you've had and replied to the same issue, but a search doesn't return any solutions or reasons.
If it really is nVidia's fault, why would it work on the 64 bit version of PS and not the 32 bit version?
This has happened before in CS5 remember and Adobe eventually resolved it with an update.
The solution seems to be some kind of "in company" thing. I'm just an end user who'd like to see it working for faster results from my filters, not a "tecky".
Adobe only uses OpenCL in the 64 bit variant, no matter what the video card. It's a design decision.
GPU programming is done through shaders in the 32 bit variant.
What functionality do you perceive you're missing?
I thought it might have a significant impact on the speed (in particular - from what I have read) of the standard Adobe filters (various blurs) on large images / and possibly the UI. Considering it could never be enabled, it's a little misleading that the option on the x86 version is even apparent (even though greyed out) don't you think? Terribly confusing.
Anyway... so that's that. Thank you for clearing that up Noel. Thank you also Chris.
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