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How to rotate the ground plain relative to a 3D object?

Mar 1, 2013 12:53 PM

How in CS6 extended?

 
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  • Noel Carboni
    23,513 posts
    Dec 23, 2006
    Currently Being Moderated
    Mar 1, 2013 2:36 PM   in reply to jimsanderson

    It sounds like what you want is for your 3D object to remain stationary in the frame and you rotate the ground plane to match an underlying photo or something.

     

    I don't know of a way to do that.  I believe what you have to do is move the camera position by choosing the Current View in the 3D panel, selecting the Move Tool, then choosing one of the movement tools in the Options bar and dragging on the image - THEN move the object into place by choosing it in the 3D panel, again selecting the Move Tool and one of the movement tools in the Optinos bar (or hovering over the appropriate parts of the 3 way arrows), and moving the object by dragging on the image.

     

    Hope this helps.

     

    -Noel

     
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  • Noel Carboni
    23,513 posts
    Dec 23, 2006
    Currently Being Moderated
    Mar 1, 2013 7:47 PM   in reply to jimsanderson

    Is there a direct way to do what you want?  I'd love to hear it.

     

    -Noel

     
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