What would be the best approach to draw a mountain outline using a vector approach & fill, but be able to adjust the outline later via a vector approach? (i.e. outline shouldn't get rasterized)
So the approach would need to be able to:
* create the outline & selection with a vector based approach
* vector selection has to be effectively saved for later
* modification later should support getting access to the original handles of the vector selection (say with Pen tool) and make adjustment
* after adjustement of the vector area is made, the fill should automatically occur on the extended or contracted area
Any advice on approach/which tools to use in CS6 to be able to do this?