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a weird problem when set blendmode=eraser on a gradient ball in flex

Mar 6, 2013 5:48 PM

hey guys,i try to place a gradient ball over another sprite and set the ball's blendmode=eraser

in FLASH,it's works fine and looks like this

ok.jpg there is three layers,the red things is in the middle,notice the right bottom area,that's gradient ball,and its blendmode has been set to eraser already

 

but the familar code when i wirte in flex project.things gonna wired,and run out like this

notok.jpg

i just do the totally the same things,i even place all displayobject into a sprite and then finally place into a UIComponent.try to make thing in the same way.but it just work like this.i don't know why its happen.

can any pleople tell me what's wrong?

thanks very much

 

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