With CS5.5 I could export vector art from Flash and open it in illustrator. Now with CS6 I cant do that without breaking everything apart if flash first. This can cause masks to be lost and is a lenghty and complicated process. If I don't break everthing apart not all the layers are imported on the fxg when opened in illustrator. Does anyone know of a solution for this?
Above is a screenshot of artwork in flash. Below is the result after exporting an fxg and opening in illustrator.
It does work if I go into the group and then export (or break everything apaprt so they are no longer in groups). Some files I work with have loads of grouped elements with layer masks making it very complex to break apart and export as fxg. Previous versions allowed export in one step, I could then unlock layers or show hidden layers in the illustrator file. The masks would be imported too.
I get this exact same issue. I open a Flash file, select everything on the stage (in a single frame) and then make a movieclip (F8) from it. Then I Export->Selection to fxg. Upon opening this in Illustrator, it is missing alot of visual information. This worked fine in CS5.5. Any workarounds or fixes on their way?
Well, figured it out- if any of you are out there with the same issue- the fxg export from Flash does not like symbols when their innards are distributed to layers. The car above was a symbol with multiple symbols inside- BUT they were all on one layer. The other characters' innards were symbols that were distributed to multiple layers.The FXG just took the bottom layer of those symbols. Once all the symbols were placed on the same layer within those symbols, it exported and opened correctly in Illustrator.
For whatever its worth, I find the Flash drawing tools much faster to work with as an illustrator than the program illustrator. I like being able to just grab a line and pull and bend and shape like I can in Flash, rather than making points in illustrator before I can manipulate. Just faster... as is being able to grab colors and adjust them... sooo much simpler than using Adobe Illustrator for the initial illustration development.
I've noticed it too and figured the layer thing, and share your opinion regarding the flash drawing tools and find those FXG bugs extremely annoying. I have one machine left with CS5 so I try to use it for conversions cause with CS5 it was working perfectly. I hope they will fix it in the next version.
I don't think they need to be broken apart- they just need to all be on one layer. All the symbols can just sit on top of each other and stay symbols. I've gotten used to it now and (as long as I remember) it seems to work all right.
no, I know what you mean, I didnt mean break completely. I normally work with many layers in one symbol becuase I dont often animate. so grouping or symbol making all the little details is a hassle and I dont understand why it would change from cs5 in which it was so perfect.