I'm desperately trying to upgrade FB 4.7 to AIRSDK 3.6 since 3 weeks.
I've followed the various solutions found on forums and the various processes displayed by the "helpx.adobe.com" pages, but none of them works.
So please, if a member of Adobe Support Team or someone who succeeded to perform the upgrade reads this, I need help and if possible a detailed strp by step process.
Thks in advance for answers.
Use this article  with the appropriate substitutions. If you're a mac user, take note of the first comment to the article.
Can't wait to see if this is solved. I've been dealing with the same thing. And, yep, that fine print is nice to discover. I do wish they could rephrase it a bit so that I'm not so confused (provincial, I know). But to say that if you're using 'Flex,' you should download this version, it's pretty darn confusing to me. Does that mean Flash Builder. Does that mean the Flex SDK. What about us who are building desktop applications and forget that AIR is laid on top of Flex. Would it be more helpful if they said something like "If you're not using an ActionScript only project and are using MXML components, or you are building in Adobe AIR, please download this version."
And I don't think it should be in fine print. Many of us are still trying to hang in there with desktop apps that are not games or whatever is the flavor-de-jour. AIR is pretty awesome, but it's frustrating to feel like we have to go looking for solutions by inferring from Adobe's preferred gaming demographic. Again, just one person's opinion, but there's nothing special about me. So I'm guessing here are at least a couple people with the same issues.
I think i tried all the available ones, and there are many. Why can't we
have a definitive automatic upgrade solution instead of having to do
such a number of manipulations ?
Le 14/03/2013 04:41, Flex harUI a écrit :
Re: Issue when trying to upgrade FB 4.7 to AIRDSK 3.6
created by Flex harUI <http://forums.adobe.com/people/Flex+harUI> in
/Flex/ - View the full discussion
I’m not in charge of the AIR stuff. I was told they bundled ASC2.0 with the latest AIR SDKs because that does reflect the gaming strategy going forward. And whatever additional files that is affects the “overlay” workflow you folks are using. The “Flex” version of the kit is there with the same file set as older SDKs.
I don’t do these overlays, so I don’t have much more info than that.
And if you are doing Flex work, switch to Apache Flex. It has an installer and some shell scripts that supposedly deal with the overlays correctly.