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Is it possible to create a layer plugin?

Mar 18, 2013 12:26 PM

Tags: #photoshop #c++ #plugin #layers #sdk #cs6

Before I start digging into the Photoshop SDK (already took a small tour), I would like to know if it is possible to implement my idea. What I basically want to do, is to create a plugin that implements a new type of layer. I want this layer to have parameters like the correction layers have. But instead of modifieng the pixels, I want to blit new pixels onto the surface, ideally referencing another layer.


Can anyone please tell me if it is possible what I want to achieve?


Many thanks,


  • Currently Being Moderated
    Mar 23, 2013 2:04 PM   in reply to niklasrosenstein

    As explained in the SDK: no that is not possible.

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  • Currently Being Moderated
    Mar 30, 2013 1:19 PM   in reply to niklasrosenstein

    The SDK explains the kinds of things you can do.

    Anything it doesn't say you can do: you cannot do.


    And creating a plugin that could render a layer without comprimizing performance and stability of the applicaiton is a lot harder to do than it sounds.

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