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FlashBuilder 4.7 or Air 3.6 - Using ADL to Debug on Retina Macbook

Mar 27, 2013 4:33 AM

Tags: #problem #air #flash_builder #bug #builder #adl #simulator #4.7

After upgrading to FlashBuilder 4.7 and AIR 3.6, ADL now no longer accounts for the Macbook's retina display in the simulator. Now I only see the upper left corner of my game rather than the whole thing. I used the 3.4  and 3.5 that came with FlashBuilder 4.7 and looks fine. So methinks this might be a bug in the Adobe AIR 3.6 and also in the 3.7 beta.


What can we do?



  • Currently Being Moderated
    Mar 31, 2013 10:37 AM   in reply to torie-x

    I'm sorry to hear that the upgrade to FB4.7 does not fix this problem. I'm seeing the same upper corner of my game pinned to the center of the ADL window. I'm running FB4.6 on a Retina MacBook Pro.


    The only solution I've found so far is to make sure the ADL launches on an external display. I attach the external monitor, then move the menubar to the external using the Displays PrefPane.

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  • Currently Being Moderated
    Apr 4, 2013 7:37 AM   in reply to torie-x

    I'm trying to run debug app in FlashBuilder -- it shows only 1/4 of the app screen in the simulator window. What gives?


    Never mind, I switched to IDEA 12 and it works with Air 3.7 just fine. No more bug in adl simulator.

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