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tommy.052
Currently Being Moderated

3d constraint photoshop cs6 extended

Mar 29, 2013 3:08 AM

Tags: #3d #active #inactive #constraint #hole

Dear,

 

Someone knows how to use the functionnality active and inactive in the 3d constraint function? "active" and" inactive" seems not to work in CS6. "Hole" function works :-(

 

Thank you for your help.

 

Best regards,

 

Tommy

 
Replies
  • Currently Being Moderated
    Mar 29, 2013 11:27 AM   in reply to tommy.052

    It might help if you provide an example where "Active" and "Inactive" fail to differ when inflation strength is greater than zero. The best way would be to supply a PSD/PSB. You can't attach one in the forum but you can upload to a service such as Dropbox or similar and post a link here.

     
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  • Currently Being Moderated
    Mar 29, 2013 1:40 PM   in reply to tommy.052

    I know what a constraint is and how to change it in CS6. It works for me so I asked you to provide an actual example of it not working for you.

     

    Remember, the inflation strength has to be non-zero for there to be a difference between "Active" and "Inactive".

     
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  • Currently Being Moderated
    Mar 29, 2013 2:04 PM   in reply to conroy

    Screen shot 2013-03-29 at 21.01.32.png

     

    Screen-shot-2013-03-29-at-20.53.15.png

     

    Screen-shot-2013-03-29-at-20.53.37.png

     
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  • Currently Being Moderated
    Mar 30, 2013 5:34 AM   in reply to tommy.052

    No, CS6 doesn't have the adjustable constraints of CS5. The control for mesh density has been removed, too.

     
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